AOI adds keyframe capture, volume-gated audio transcription, and visual narration to computer-use agents, producing +17 to +48 pp gains over screenshot baselines on DynaCU-Bench with no retraining.
StreamAgent: Towards Anticipatory Agents for Streaming Video Understanding
12 Pith papers cite this work. Polarity classification is still indexing.
abstract
Real-time streaming video understanding in domains such as autonomous driving and intelligent surveillance poses challenges beyond conventional offline video processing, requiring continuous perception, proactive decision making, and responsive interaction based on dynamically evolving visual content. However, existing methods rely on alternating perception-reaction or asynchronous triggers, lacking task-driven planning and future anticipation, which limits their real-time responsiveness and proactive decision making in evolving video streams. To this end, we propose a StreamAgent that anticipates the temporal intervals and spatial regions expected to contain future task-relevant information to enable proactive and goal-driven responses. Specifically, we integrate question semantics and historical observations through prompting the anticipatory agent to anticipate the temporal progression of key events, align current observations with the expected future evidence, and subsequently adjust the perception action (e.g., attending to task-relevant regions or continuously tracking in subsequent frames). To enable efficient inference, we design a streaming KV-cache memory mechanism that constructs a hierarchical memory structure for selective recall of relevant tokens, enabling efficient semantic retrieval while reducing the overhead of storing all tokens in the traditional KV-cache. Extensive experiments on streaming and long video understanding tasks demonstrate that our method outperforms existing methods in response accuracy and real-time efficiency, highlighting its practical value for real-world streaming scenarios.
citation-role summary
citation-polarity summary
years
2026 12representative citing papers
OmniInteract is a new streaming benchmark showing current omnimodal LLMs achieve at most 0.368 IA-QTF1 on real-time interaction tasks with embedded queries.
OmniPro is the first benchmark jointly evaluating omni-modal perception, proactive responding, and diverse streaming video understanding tasks using a dual-mode protocol on 2700 samples.
R3-Streaming uses cascaded control with age-aware memory forgetting and TB-GRPO reinforcement learning to reach SOTA scores of 57.92 on OVO-Bench and 76.36 on StreamingBench with 95-96% fewer visual tokens.
StreamPro introduces a benchmark and training method using CB-Stream Loss and GRPO to enable proactive decision-making in streaming videos, achieving 41.5 on StreamPro-Bench compared to 10.4 previously.
SPOT-Bench tests real-time streaming video perception with timeliness metrics, exposing limitations in current models and introducing AsynKV as an improved baseline.
LyraV uses FDTC and SToP for per-frame incremental decoding to reach 98.29% video synchrony at 3.89 FPS while preserving general understanding.
IPIBench evaluates MLLMs on interactive proactive intelligence in streaming videos, identifies unstable triggering and poor coordination, and proposes the training-free IPI-Agent framework to improve performance across settings.
Response-G1 uses query-guided scene graphs, memory retrieval, and augmented prompting to improve when Video-LLMs decide to respond during streaming videos.
GLANCE introduces a bi-loop multi-agent framework with global-local coordination mechanisms that outperforms baselines by up to 33% on music-grounded nonlinear video editing tasks using a new MVEBench benchmark.
HERMES organizes the KV cache into a hierarchical memory to enable real-time streaming video understanding in MLLMs, achieving 10x faster TTFT and up to 11.4% accuracy gains on streaming benchmarks with 68% fewer tokens.
This is a survey that frames video MLLM research via a human-view formulation of perceptual representations, memory states, reasoning traces, and predictions, then reviews methods, datasets, benchmarks, and open problems.
citing papers explorer
-
Agent-Computer Observation Interfaces Enable Dynamic Computer Use
AOI adds keyframe capture, volume-gated audio transcription, and visual narration to computer-use agents, producing +17 to +48 pp gains over screenshot baselines on DynaCU-Bench with no retraining.
-
OmniInteract: Benchmarking Real-World Streaming Interaction for Real-Time Omnimodal Assistants
OmniInteract is a new streaming benchmark showing current omnimodal LLMs achieve at most 0.368 IA-QTF1 on real-time interaction tasks with embedded queries.
-
OmniPro: A Comprehensive Benchmark for Omni-Proactive Streaming Video Understanding
OmniPro is the first benchmark jointly evaluating omni-modal perception, proactive responding, and diverse streaming video understanding tasks using a dual-mode protocol on 2700 samples.
-
An Efficient Streaming Video Understanding Framework with Agentic Control
R3-Streaming uses cascaded control with age-aware memory forgetting and TB-GRPO reinforcement learning to reach SOTA scores of 57.92 on OVO-Bench and 76.36 on StreamingBench with 95-96% fewer visual tokens.
-
StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video
StreamPro introduces a benchmark and training method using CB-Stream Loss and GRPO to enable proactive decision-making in streaming videos, achieving 41.5 on StreamPro-Bench compared to 10.4 previously.
-
Don't Pause! Every prediction matters in a streaming video
SPOT-Bench tests real-time streaming video perception with timeliness metrics, exposing limitations in current models and introducing AsynKV as an improved baseline.
-
Don't Pause: Streaming Video-Language Synchrony for Online Video Understanding
LyraV uses FDTC and SToP for per-frame incremental decoding to reach 98.29% video synchrony at 3.89 FPS while preserving general understanding.
-
IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streams
IPIBench evaluates MLLMs on interactive proactive intelligence in streaming videos, identifies unstable triggering and poor coordination, and proposes the training-free IPI-Agent framework to improve performance across settings.
-
Response-G1: Explicit Scene Graph Modeling for Proactive Streaming Video Understanding
Response-G1 uses query-guided scene graphs, memory retrieval, and augmented prompting to improve when Video-LLMs decide to respond during streaming videos.
-
GLANCE: A Global-Local Coordination Multi-Agent Framework for Music-Grounded Non-Linear Video Editing
GLANCE introduces a bi-loop multi-agent framework with global-local coordination mechanisms that outperforms baselines by up to 33% on music-grounded nonlinear video editing tasks using a new MVEBench benchmark.
-
HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understanding
HERMES organizes the KV cache into a hierarchical memory to enable real-time streaming video understanding in MLLMs, achieving 10x faster TTFT and up to 11.4% accuracy gains on streaming benchmarks with 68% fewer tokens.
-
Watch, Remember, Reason: Human-View Video Understanding with MLLMs
This is a survey that frames video MLLM research via a human-view formulation of perceptual representations, memory states, reasoning traces, and predictions, then reviews methods, datasets, benchmarks, and open problems.