HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation
5 Pith papers cite this work. Polarity classification is still indexing.
abstract
Recent unified 3D generation models have made remarkable progress in producing high-quality 3D assets from a single image. Notably, layout-aware approaches such as SAM3D can reconstruct multiple objects while preserving their spatial arrangement, opening the door to practical scene-level 3D generation. However, current methods are limited to single-view input and cannot leverage complementary multi-view observations, while independently estimated object poses often lead to physically implausible layouts such as interpenetration and floating artifacts. We present MV-SAM3D, a training-free framework that extends layout-aware 3D generation with multi-view consistency and physical plausibility. We formulate multi-view fusion as a Multi-Diffusion process in 3D latent space and propose two adaptive weighting strategies -- attention-entropy weighting and visibility weighting -- that enable confidence-aware fusion, ensuring each viewpoint contributes according to its local observation reliability. For multi-object composition, we introduce physics-aware optimization that injects collision and contact constraints both during and after generation, yielding physically plausible object arrangements. Experiments on standard benchmarks and real-world multi-object scenes demonstrate significant improvements in reconstruction fidelity and layout plausibility, all without any additional training. Code is available at https://github.com/devinli123/MV-SAM3D.
years
2026 5representative citing papers
GenRecon lifts object-level generative priors to scene-scale reconstruction by chunking scenes and using projection-based conditioning on multi-view features, claiming 16% better results than prior methods.
Mix3R mixes feed-forward reconstruction and generative 3D priors via Mixture-of-Transformers and overlap-based attention bias to achieve better-aligned 3D shapes and more accurate poses than either approach alone.
A single RGB image is converted into a layered, simulation-ready robot scene that supports trajectory replay, synthetic data generation, and meaningful sim-real policy evaluation, plus a 564-scene DROID-Sim companion set.
citing papers explorer
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Human Universal Grasping
HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
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GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction
GenRecon lifts object-level generative priors to scene-scale reconstruction by chunking scenes and using projection-based conditioning on multi-view features, claiming 16% better results than prior methods.
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Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation
Mix3R mixes feed-forward reconstruction and generative 3D priors via Mixture-of-Transformers and overlap-based attention bias to achieve better-aligned 3D shapes and more accurate poses than either approach alone.
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RoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluation
A single RGB image is converted into a layered, simulation-ready robot scene that supports trajectory replay, synthetic data generation, and meaningful sim-real policy evaluation, plus a 564-scene DROID-Sim companion set.
- Stream3D: Sequential Multi-View 3D Generation via Evidential Memory