3DCodeBench is a new benchmark evaluating 12 VLMs on translating multimodal prompts into procedural 3D modeling code, paired with 3DCodeArena for human preference rankings.
arXiv preprint arXiv:1911.01911 , year=
5 Pith papers cite this work. Polarity classification is still indexing.
years
2026 5verdicts
UNVERDICTED 5representative citing papers
RecGen achieves state-of-the-art 3D multi-object scene reconstruction from sparse RGB-D views by combining compositional synthetic scene generation with strong 3D shape priors, outperforming SAM3D by 30%+ in shape quality and pose accuracy while using 80% fewer meshes.
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.
EnDKF combines ensemble Kalman filtering with directional statistics and unit quaternions to achieve lower pose tracking error than raw measurements in synthetic constant-velocity tests and FoundationPose-based head tracking.
ReFine3D uses selective layer tuning, multi-view consistency regularization, LLM-generated text diversity, point-rendered supervision, and confidence-weighted test-time augmentation to improve domain generalization in 3D LMMs by 1-3% on benchmarks.
citing papers explorer
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3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code
3DCodeBench is a new benchmark evaluating 12 VLMs on translating multimodal prompts into procedural 3D modeling code, paired with 3DCodeArena for human preference rankings.
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Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations
RecGen achieves state-of-the-art 3D multi-object scene reconstruction from sparse RGB-D views by combining compositional synthetic scene generation with strong 3D shape priors, outperforming SAM3D by 30%+ in shape quality and pose accuracy while using 80% fewer meshes.
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MagicSim: A Unified Infrastructure for Executable Embodied Interaction
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.
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Pose Tracking with a Foundation Pose Model and an Ensemble Directional Kalman Filter
EnDKF combines ensemble Kalman filtering with directional statistics and unit quaternions to achieve lower pose tracking error than raw measurements in synthetic constant-velocity tests and FoundationPose-based head tracking.
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Domain Generalizable Adaptation of 3D Vision-Language Models via Regularized Fine-Tuning
ReFine3D uses selective layer tuning, multi-view consistency regularization, LLM-generated text diversity, point-rendered supervision, and confidence-weighted test-time augmentation to improve domain generalization in 3D LMMs by 1-3% on benchmarks.