Goku provides a 2M-pair dataset for multi-task structural video editing, Goku-Edit model with MLLM and dual-branch design, and Goku-Bench yielding up to 8% gains in instruction following.
EditVerse: Unifying Image and Video Editing and Generation with In-Context Learning
13 Pith papers cite this work. Polarity classification is still indexing.
abstract
Recent advances in foundation models highlight a clear trend toward unification and scaling, showing emergent capabilities across diverse domains. While image generation and editing have rapidly transitioned from task-specific to unified frameworks, video generation and editing remain fragmented due to architectural limitations and data scarcity. In this work, we introduce EditVerse, a unified framework for image and video generation and editing within a single model. By representing all modalities, i.e., text, image, and video, as a unified token sequence, EditVerse leverages self-attention to achieve robust in-context learning, natural cross-modal knowledge transfer, and flexible handling of inputs and outputs with arbitrary resolutions and durations. To address the lack of video editing training data, we design a scalable data pipeline that curates 232K video editing samples and combines them with large-scale image and video datasets for joint training. Furthermore, we present EditVerseBench, the first benchmark for instruction-based video editing covering diverse tasks and resolutions. Extensive experiments and user studies demonstrate that EditVerse achieves state-of-the-art performance, surpassing existing open-source and commercial models, while exhibiting emergent editing and generation abilities across modalities.
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LA-LQR applies latent-space linear-quadratic regulator control to steer text-to-video model activations toward desired features while penalizing excessive changes.
Chameleon proposes the first large-scale cross-domain compositing dataset and a disentangled encoder plus gated diffusion transformer that outperforms prior in-domain and cross-domain methods on plausibility and fidelity.
Aurora introduces a VLM-based agent that converts raw user video edit requests into structured conditioning inputs for a unified diffusion transformer, improving performance on underspecified tasks via a new benchmark.
A synthetic data pipeline and fine-tuned video model enable generative editing to move object 3D trajectories in videos while keeping relative motion.
VideoCoF adds an explicit reasoning step using edit-region latents in video diffusion models to enable precise mask-free editing and motion alignment with only 50k training pairs.
A three-stage distillation plus AR mask cache converts a bidirectional DiT editor into a real-time causal streaming editor that preserves non-edited regions at 12.66 FPS.
SpongeBob introduces the first end-to-end audio-visual joint editing framework using sync-aware bidirectional attention and context-aware modules, plus a new dataset and benchmark, claiming 30% Sync-C and 12.5% Ctx-F1 gains over baselines.
Introduces TRACE-Edit dataset and evaluation protocol demonstrating semantic degradation of structural variables during VLM-to-DiT alignment in flow-matching video editors.
Lance presents a dual-stream mixture-of-experts model with modality-aware positional encoding and staged multi-task training that outperforms prior open-source unified models on image and video generation while keeping strong understanding performance.
LIVEditor-14B applies a new sparse attention method (ISA) that prunes context and uses query-sharpness routing to cut attention latency ~60% with no loss in editing quality on standard benchmarks.
InsEdit adapts a video diffusion backbone for text-instruction video editing via Mutual Context Attention, achieving SOTA open-source results with O(100K) data while also supporting image editing.
Bernini is a framework that uses an MLLM planner to output semantic representations for a DiT renderer to generate or edit videos, reporting SOTA benchmark performance.
citing papers explorer
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Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing
Goku provides a 2M-pair dataset for multi-task structural video editing, Goku-Edit model with MLLM and dual-branch design, and Goku-Bench yielding up to 8% gains in instruction following.
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Activation Steering of Video Generation Models via Reduced-Order Linear Optimal Control
LA-LQR applies latent-space linear-quadratic regulator control to steer text-to-video model activations toward desired features while penalizing excessive changes.
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Chameleon: Style-Content Disentangled Framework for Cross-Domain Object Compositing
Chameleon proposes the first large-scale cross-domain compositing dataset and a disentangled encoder plus gated diffusion transformer that outperforms prior in-domain and cross-domain methods on plausibility and fidelity.
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Aurora: Unified Video Editing with a Tool-Using Agent
Aurora introduces a VLM-based agent that converts raw user video edit requests into structured conditioning inputs for a unified diffusion transformer, improving performance on underspecified tasks via a new benchmark.
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TrajectoryMover: Generative Movement of Object Trajectories in Videos
A synthetic data pipeline and fine-tuned video model enable generative editing to move object 3D trajectories in videos while keeping relative motion.
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VideoCoF: Unified Video Editing with Temporal Reasoner
VideoCoF adds an explicit reasoning step using edit-region latents in video diffusion models to enable precise mask-free editing and motion alignment with only 50k training pairs.
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LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing
A three-stage distillation plus AR mask cache converts a bidirectional DiT editor into a real-time causal streaming editor that preserves non-edited regions at 12.66 FPS.
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SpongeBob: Sync-Aware Harmonious Audio-Visual Generative Editing
SpongeBob introduces the first end-to-end audio-visual joint editing framework using sync-aware bidirectional attention and context-aware modules, plus a new dataset and benchmark, claiming 30% Sync-C and 12.5% Ctx-F1 gains over baselines.
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What Semantics Survive the Connector? Diagnosing VLM-to-DiT Alignment in Video Editing
Introduces TRACE-Edit dataset and evaluation protocol demonstrating semantic degradation of structural variables during VLM-to-DiT alignment in flow-matching video editors.
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Lance: Unified Multimodal Modeling by Multi-Task Synergy
Lance presents a dual-stream mixture-of-experts model with modality-aware positional encoding and staged multi-task training that outperforms prior open-source unified models on image and video generation while keeping strong understanding performance.
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LIVEditor-14B: Lightning Unified Video Editing via In-Context Sparse Attention
LIVEditor-14B applies a new sparse attention method (ISA) that prunes context and uses query-sharpness routing to cut attention latency ~60% with no loss in editing quality on standard benchmarks.
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InsEdit: Towards Instruction-based Visual Editing via Data-Efficient Video Diffusion Models Adaptation
InsEdit adapts a video diffusion backbone for text-instruction video editing via Mutual Context Attention, achieving SOTA open-source results with O(100K) data while also supporting image editing.
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Bernini: Latent Semantic Planning for Video Diffusion
Bernini is a framework that uses an MLLM planner to output semantic representations for a DiT renderer to generate or edit videos, reporting SOTA benchmark performance.