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Learning Dexterous In-Hand Manipulation

14 Pith papers cite this work. Polarity classification is still indexing.

14 Pith papers citing it
abstract

We use reinforcement learning (RL) to learn dexterous in-hand manipulation policies which can perform vision-based object reorientation on a physical Shadow Dexterous Hand. The training is performed in a simulated environment in which we randomize many of the physical properties of the system like friction coefficients and an object's appearance. Our policies transfer to the physical robot despite being trained entirely in simulation. Our method does not rely on any human demonstrations, but many behaviors found in human manipulation emerge naturally, including finger gaiting, multi-finger coordination, and the controlled use of gravity. Our results were obtained using the same distributed RL system that was used to train OpenAI Five. We also include a video of our results: https://youtu.be/jwSbzNHGflM

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representative citing papers

Benchmarking Model-Based Reinforcement Learning

cs.LG · 2019-07-03 · accept · novelty 7.0

Introduces a benchmark suite of over 18 MBRL environments, evaluates multiple algorithms under consistent settings, and identifies three core challenges: dynamics bottleneck, planning horizon dilemma, and early-termination dilemma.

Pose Estimation for Non-Cooperative Rendezvous Using Neural Networks

cs.CV · 2019-06-24 · unverdicted · novelty 7.0

SPN is a CNN that detects a spacecraft bounding box, classifies then regresses attitude, and optimizes position via Gauss-Newton, achieving degree-level attitude and cm-level position errors on real images after training only on synthetic data.

A Survey on Vision-Language-Action Models for Embodied AI

cs.RO · 2024-05-23 · unverdicted · novelty 6.0

This is the first survey on vision-language-action models, providing a taxonomy across three lines, plus summaries of datasets, simulators, benchmarks, challenges, and future directions in embodied AI.

RoboNet: Large-Scale Multi-Robot Learning

cs.RO · 2019-10-24 · conditional · novelty 6.0

RoboNet is a multi-robot video dataset that enables pre-training of vision-based manipulation models which, after fine-tuning on a new robot, outperform robot-specific training that uses 4-20 times more data.

Learning to Solve a Rubik's Cube with a Dexterous Hand

cs.RO · 2019-07-26 · unverdicted · novelty 5.0

Hierarchical RL combines a model-based cube solver with a model-free hand controller to solve Rubik's cubes in simulation, achieving 90.3% success on 1400 random scrambles.

ORRB -- OpenAI Remote Rendering Backend

cs.GR · 2019-06-26 · unverdicted · novelty 4.0

ORRB is an open-source remote rendering backend that pairs Unity3d with MuJoCo for high-throughput, customizable visual domain randomization in robotics environments.

On Multi-Agent Learning in Team Sports Games

cs.MA · 2019-06-25 · unverdicted · novelty 3.0

Describes a hierarchical RL method for multi-agent learning in team sports games aiming for human-like agents, reporting preliminary results that show promise.

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Showing 14 of 14 citing papers.