A mobile 3DGS rendering system that shares sorting across frames, caches pixel colors by significant Gaussian IDs, and adds a custom neural rendering unit to reach 4.5x speedup.
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Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy
A mobile 3DGS rendering system that shares sorting across frames, caches pixel colors by significant Gaussian IDs, and adds a custom neural rendering unit to reach 4.5x speedup.