VLMs formulate differentiable rewards from task-specific rules to enable test-time online LoRA optimization of VGMs, delivering 16.7-point gains on symbolic and general video reasoning benchmarks over VLM-as-solver and Best-of-N baselines.
V-reasonbench: Toward unified reasoning benchmark suite for video generation models
6 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 6years
2026 6roles
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CollabVR improves video reasoning performance by coupling vision-language models and video generation models in a closed-loop step-level collaboration that detects and repairs generation failures.
Fine-tuning a video generator on a new 17K reasoning-video dataset improves Chain-of-Frame reasoning, and adding learnable visual/textual reasoning tokens yields further gains on external benchmarks.
OmniGameArena is a unified UE5 benchmark with 12 games and the IDC harness for cold-start scores and improvement dynamics of VLM agents.
VideoRLVR uses SDE-GRPO optimization, dense decomposed rewards, and Early-Step Focus to train video diffusion models on verifiable reasoning tasks, outperforming supervised fine-tuning and other video generators on Maze, FlowFree, and Sokoban.
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
citing papers explorer
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VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization
VLMs formulate differentiable rewards from task-specific rules to enable test-time online LoRA optimization of VGMs, delivering 16.7-point gains on symbolic and general video reasoning benchmarks over VLM-as-solver and Best-of-N baselines.
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CollabVR: Collaborative Video Reasoning with Vision-Language and Video Generation Models
CollabVR improves video reasoning performance by coupling vision-language models and video generation models in a closed-loop step-level collaboration that detects and repairs generation failures.
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OpenCoF: Learning to Reason Through Video Generation
Fine-tuning a video generator on a new 17K reasoning-video dataset improves Chain-of-Frame reasoning, and adding learnable visual/textual reasoning tokens yields further gains on external benchmarks.
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OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics
OmniGameArena is a unified UE5 benchmark with 12 games and the IDC harness for cold-start scores and improvement dynamics of VLM agents.
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Video Models Can Reason with Verifiable Rewards
VideoRLVR uses SDE-GRPO optimization, dense decomposed rewards, and Early-Step Focus to train video diffusion models on verifiable reasoning tasks, outperforming supervised fine-tuning and other video generators on Maze, FlowFree, and Sokoban.
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WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.