MobiSR selects two compressed super-resolution models, maps them onto CPU, GPU and DSP, and uses a total-variation threshold to send easy patches to the accurate model and hard patches to the fast model, cutting latency by roughly 2x at equal average quality.
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MobiSR: Efficient On-Device Super-Resolution through Heterogeneous Mobile Processors
MobiSR selects two compressed super-resolution models, maps them onto CPU, GPU and DSP, and uses a total-variation threshold to send easy patches to the accurate model and hard patches to the fast model, cutting latency by roughly 2x at equal average quality.