3D Convex Splatting replaces Gaussian splats with smooth convex primitives, achieving higher PSNR and LPIPS than 3DGS on Tanks and Temples and Deep Blending while using fewer primitives.
Learning Shape Abstractions by Assembling Volumetric Primitives
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also allows us to automatically discover and exploit consistent structure in the data. We demonstrate that using our method allows predicting shape representations which can be leveraged for obtaining a consistent parsing across the instances of a shape collection and constructing an interpretable shape similarity measure. We also examine applications for image-based prediction as well as shape manipulation.
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cs.CV 1years
2024 1verdicts
CONDITIONAL 1representative citing papers
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3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
3D Convex Splatting replaces Gaussian splats with smooth convex primitives, achieving higher PSNR and LPIPS than 3DGS on Tanks and Temples and Deep Blending while using fewer primitives.