FADA is a three-stage Planner-IDM method that achieves few-shot domain adaptation for humanoid control by distilling an oracle policy then finetuning only the IDM on short target-domain rollouts via supervised learning.
Transic: Sim-to-real policy transfer by learning from online correction,
4 Pith papers cite this work, alongside 1 external citations. Polarity classification is still indexing.
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2026 4verdicts
UNVERDICTED 4roles
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HiL-ResRL trains a model-agnostic residual policy on VLA actions using human-guided online RL, achieving over 95% success rate after 1.5 hours of real-robot training.
TAM is a policy-agnostic torque adaptation module trained in randomized simulation that improves zero-shot real-robot performance on dynamic manipulation tasks compared to system identification and RMA baselines.
StereoPolicy fuses left-right image features via cross-attention to deliver consistent gains over RGB, RGB-D, point cloud, and multi-view baselines in simulation and real-robot manipulation tasks.
citing papers explorer
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FADA: Few-Shot Domain Adaptation via Dynamics Alignment for Humanoid Control
FADA is a three-stage Planner-IDM method that achieves few-shot domain adaptation for humanoid control by distilling an oracle policy then finetuning only the IDM on short target-domain rollouts via supervised learning.
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HiL-ResRL: A Model-Agnostic Finetuning Adapter via Human-in-the-loop Residual Reinforcement Learning
HiL-ResRL trains a model-agnostic residual policy on VLA actions using human-guided online RL, achieving over 95% success rate after 1.5 hours of real-robot training.
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TAM: Torque Adaptation Module for Robust Motion Transfer in Manipulation
TAM is a policy-agnostic torque adaptation module trained in randomized simulation that improves zero-shot real-robot performance on dynamic manipulation tasks compared to system identification and RMA baselines.
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StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception
StereoPolicy fuses left-right image features via cross-attention to deliver consistent gains over RGB, RGB-D, point cloud, and multi-view baselines in simulation and real-robot manipulation tasks.