HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
Dexwild: Dexterous human interactions for in-the-wild robot policies
11 Pith papers cite this work. Polarity classification is still indexing.
abstract
Large-scale, diverse robot datasets have emerged as a promising path toward enabling dexterous manipulation policies to generalize to novel environments, but acquiring such datasets presents many challenges. While teleoperation provides high-fidelity datasets, its high cost limits its scalability. Instead, what if people could use their own hands, just as they do in everyday life, to collect data? In DexWild, a diverse team of data collectors uses their hands to collect hours of interactions across a multitude of environments and objects. To record this data, we create DexWild-System, a low-cost, mobile, and easy-to-use device. The DexWild learning framework co-trains on both human and robot demonstrations, leading to improved performance compared to training on each dataset individually. This combination results in robust robot policies capable of generalizing to novel environments, tasks, and embodiments with minimal additional robot-specific data. Experimental results demonstrate that DexWild significantly improves performance, achieving a 68.5% success rate in unseen environments-nearly four times higher than policies trained with robot data only-and offering 5.8x better cross-embodiment generalization. Video results, codebases, and instructions at https://dexwild.github.io
citation-role summary
citation-polarity summary
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background 2representative citing papers
HRDexDB provides 2.1K paired markerless human and multi-robot dexterous grasp sequences on 100 objects with multi-view 3D ground truth and tactile signals.
Task-agnostic RL play pretraining on diverse objects yields a reusable dexterous prior that makes sparse-reward assembly learning ~33× more sample-efficient and enables zero-shot sim-to-real transfer on tight insertions and multi-part tasks.
A cross-embodiment force-position interface with system-identified torque calibration enables a flow-matching policy to perform transferable compliant grasping on heterogeneous dexterous hands.
Cotraining on 532 everyday human videos with accurate hand labels improves robot policies by 29.7% when networks specialize to human versus robot embodiments.
A wearable interface with a shared dexterous hand module enables retargeting-free teleoperation and matched data collection, yielding policies with 88.75% average success across eight real-robot tasks that generalize and transfer across embodiments.
UniT creates a unified physical language via visual anchoring and tri-branch reconstruction to enable scalable human-to-humanoid transfer for policy learning and world modeling.
X-Diffusion adapts Ambient Diffusion to selectively train on noised human actions for cross-embodiment robot policies, yielding 16% higher average success rates than naive co-training or manual filtering across five real-world manipulation tasks.
LaST-HD creates a shared latent dynamics space via a world model to transfer physical reasoning from scalable human-hand demonstrations to robots, achieving over 90% accuracy with 20 minutes of new data after mixed training.
OmniUMI introduces a multimodal handheld interface that synchronously records RGB, depth, trajectory, tactile, internal grasp force, and external wrench data for training diffusion policies on contact-rich robot manipulation.
EaDex combines single-camera RGB-D capture, MANO retargeting, and dynamic demonstration annealing to achieve 55.3% relative improvement over baseline on nine cross-embodiment dexterous object-opening tasks across three hands.
citing papers explorer
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Human Universal Grasping
HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
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HRDexDB: A Paired Human-Robot Dataset for Cross-Embodiment Dexterous Grasping
HRDexDB provides 2.1K paired markerless human and multi-robot dexterous grasp sequences on 100 objects with multi-view 3D ground truth and tactile signals.
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Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?
Task-agnostic RL play pretraining on diverse objects yields a reusable dexterous prior that makes sparse-reward assembly learning ~33× more sample-efficient and enables zero-shot sim-to-real transfer on tight insertions and multi-part tasks.
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Transferring Contact, Not Just Motion: Compliant Grasping Across Dexterous Hands
A cross-embodiment force-position interface with system-identified torque calibration enables a flow-matching policy to perform transferable compliant grasping on heterogeneous dexterous hands.
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What Matters When Cotraining Robot Manipulation Policies on Everyday Human Videos?
Cotraining on 532 everyday human videos with accurate hand labels improves robot policies by 29.7% when networks specialize to human versus robot embodiments.
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RealDexUMI: A Wearable Universal Manipulation Interface for Dexterous Robot Learning
A wearable interface with a shared dexterous hand module enables retargeting-free teleoperation and matched data collection, yielding policies with 88.75% average success across eight real-robot tasks that generalize and transfer across embodiments.
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UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modeling
UniT creates a unified physical language via visual anchoring and tri-branch reconstruction to enable scalable human-to-humanoid transfer for policy learning and world modeling.
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X-Diffusion: Training Diffusion Policies on Cross-Embodiment Human Demonstrations
X-Diffusion adapts Ambient Diffusion to selectively train on noised human actions for cross-embodiment robot policies, yielding 16% higher average success rates than naive co-training or manual filtering across five real-world manipulation tasks.
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LaST-HD: Learning Latent Physical Reasoning from Scalable Human Data for Robot Manipulation
LaST-HD creates a shared latent dynamics space via a world model to transfer physical reasoning from scalable human-hand demonstrations to robots, achieving over 90% accuracy with 20 minutes of new data after mixed training.
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OmniUMI: Towards Physically Grounded Robot Learning via Human-Aligned Multimodal Interaction
OmniUMI introduces a multimodal handheld interface that synchronously records RGB, depth, trajectory, tactile, internal grasp force, and external wrench data for training diffusion policies on contact-rich robot manipulation.
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EaDex: A Cross-Embodiment Dexterous Manipulation Framework from Low-Cost Demonstrations
EaDex combines single-camera RGB-D capture, MANO retargeting, and dynamic demonstration annealing to achieve 55.3% relative improvement over baseline on nine cross-embodiment dexterous object-opening tasks across three hands.