Promptbreeder evolves both task prompts and the mutation prompts that improve them using LLMs, outperforming Chain-of-Thought and Plan-and-Solve on arithmetic and commonsense reasoning benchmarks.
Evaluating long-term memory in 3d mazes.arXiv preprint arXiv:2210.13383
3 Pith papers cite this work. Polarity classification is still indexing.
abstract
Intelligent agents need to remember salient information to reason in partially-observed environments. For example, agents with a first-person view should remember the positions of relevant objects even if they go out of view. Similarly, to effectively navigate through rooms agents need to remember the floor plan of how rooms are connected. However, most benchmark tasks in reinforcement learning do not test long-term memory in agents, slowing down progress in this important research direction. In this paper, we introduce the Memory Maze, a 3D domain of randomized mazes specifically designed for evaluating long-term memory in agents. Unlike existing benchmarks, Memory Maze measures long-term memory separate from confounding agent abilities and requires the agent to localize itself by integrating information over time. With Memory Maze, we propose an online reinforcement learning benchmark, a diverse offline dataset, and an offline probing evaluation. Recording a human player establishes a strong baseline and verifies the need to build up and retain memories, which is reflected in their gradually increasing rewards within each episode. We find that current algorithms benefit from training with truncated backpropagation through time and succeed on small mazes, but fall short of human performance on the large mazes, leaving room for future algorithmic designs to be evaluated on the Memory Maze.
representative citing papers
A spiking ring-network model with dynamically controllable manifold geometry is deployed on SpiNNaker 2 hardware to drive closed-loop robotic maze navigation.
GRWM uses temporal contrastive learning to geometrically regularize latent spaces in world models for high-fidelity cloning of deterministic 3D worlds.
citing papers explorer
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Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution
Promptbreeder evolves both task prompts and the mutation prompts that improve them using LLMs, outperforming Chain-of-Thought and Plan-and-Solve on arithmetic and commonsense reasoning benchmarks.
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Dynamic neural manifolds for flexible closed-loop control on neuromorphic hardware
A spiking ring-network model with dynamically controllable manifold geometry is deployed on SpiNNaker 2 hardware to drive closed-loop robotic maze navigation.
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Cloning Deterministic Worlds: The Critical Role of Latent Geometry in Long-Horizon World Models
GRWM uses temporal contrastive learning to geometrically regularize latent spaces in world models for high-fidelity cloning of deterministic 3D worlds.