GeoHand adapts priors from a general-scene geometry estimator via a GeoAdapter, gated fusion, and keypoint-queried refiner to reach SOTA monocular 3D hand reconstruction on FreiHAND, DexYCB, and HO3Dv3 under heavy occlusion.
Maskhand: Generative masked modeling for robust hand mesh reconstruc- tion in the wild
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GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction
GeoHand adapts priors from a general-scene geometry estimator via a GeoAdapter, gated fusion, and keypoint-queried refiner to reach SOTA monocular 3D hand reconstruction on FreiHAND, DexYCB, and HO3Dv3 under heavy occlusion.