A three-pillar design framework (Social Understanding, Placeness, Identity Alignment) derived from 209 data points across five empirical studies maps nine spaces for friendship-supportive youth social media.
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UNVERDICTED 3representative citing papers
Kinetiq integrates natural gestures into data problem-solving, yielding higher enjoyment, engagement, and motivation with learning gains comparable to conventional click-based platforms.
Semantic network analysis of reviews shows Eco fosters socio-political cognition of environmental issues while WolfQuest builds effective empathy via avatar vulnerability.
citing papers explorer
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Social Understanding, Placeness, and Identity Alignment: A Design Framework for Friendship-Supportive Youth Social Media
A three-pillar design framework (Social Understanding, Placeness, Identity Alignment) derived from 209 data points across five empirical studies maps nine spaces for friendship-supportive youth social media.
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From Clicking to Moving: Embodied Micro-Movements as a New Modality for Data Literacy Learning
Kinetiq integrates natural gestures into data problem-solving, yielding higher enjoyment, engagement, and motivation with learning gains comparable to conventional click-based platforms.
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Mapping Ecological Empathy: A Semantic Network Analysis of Player Perceptions in 3D Environmental Education Games
Semantic network analysis of reviews shows Eco fosters socio-political cognition of environmental issues while WolfQuest builds effective empathy via avatar vulnerability.