ShellMaker generates complete building exteriors from scaffolds and style prompts via parametric roofs, LLM prompt refinement, material retrieval, and geometry-aware assembly while preserving structural constraints.
Spacecontrol: Intro- ducing test-time spatial control to 3d generative modeling
5 Pith papers cite this work. Polarity classification is still indexing.
years
2026 5representative citing papers
HandMade converts segmented VR strokes into multi-view part guidance and structured prompts so generative 3D models better preserve user-specified spatial scaffolds than text-only or sketch baselines.
A training-free two-stage pipeline uses cross-space dual-branch denoising with CLIP-guided voxel alignment and SDF blending for geometry, followed by view-conditioned 2D diffusion texture projection, to produce dual-semantic 3D illusions in 3-5 minutes.
Fishbone introduces a unified rib-spine representation computed via adaptive heat method, iso-contour ribs, and geometry-aware spine that enables real-time parametric deformation, reduced-space simulation, and animation on general meshes.
citing papers explorer
-
ShellMaker: Language-Guided Exterior Completion under Structural Constraints
ShellMaker generates complete building exteriors from scaffolds and style prompts via parametric roofs, LLM prompt refinement, material retrieval, and geometry-aware assembly while preserving structural constraints.
-
HandMade: Spatial Prompting for Generative 3D Creation with Part-Labeled VR Sketches
HandMade converts segmented VR strokes into multi-view part guidance and structured prompts so generative 3D models better preserve user-specified spatial scaffolds than text-only or sketch baselines.
-
JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising
A training-free two-stage pipeline uses cross-space dual-branch denoising with CLIP-guided voxel alignment and SDF blending for geometry, followed by view-conditioned 2D diffusion texture projection, to produce dual-semantic 3D illusions in 3-5 minutes.
-
Fishbone: From One 3D Asset to a Million Controllable Edits
Fishbone introduces a unified rib-spine representation computed via adaptive heat method, iso-contour ribs, and geometry-aware spine that enables real-time parametric deformation, reduced-space simulation, and animation on general meshes.
- Raster2Seq: Polygon Sequence Generation for Floorplan Reconstruction