NoPo4D is the first feed-forward system for dynamic 4D Gaussian splatting from unposed multi-view videos, using velocity decomposition supervised by optical flow and a bidirectional motion encoder.
Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis, August 2023
8 Pith papers cite this work. Polarity classification is still indexing.
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TokenGS uses learnable Gaussian tokens in an encoder-decoder architecture to regress 3D means directly, achieving SOTA feed-forward reconstruction on static and dynamic scenes with better robustness.
The paper presents a multimodal framework, dataset, and reconstruction pipeline to create immersive volumetric videos supporting large 6-DoF audiovisual interaction from real multi-view captures.
ReKep encodes robotic tasks as optimizable Python functions over 3D keypoints that are generated automatically from language and RGB-D input, enabling real-time hierarchical planning on single- and dual-arm platforms without task-specific data.
DreamGaussian creates high-quality textured 3D meshes from single-view images in 2 minutes via generative Gaussian Splatting with mesh extraction and UV refinement.
A framework that structurally enforces divergence-free velocity and long-range transport coherence in 3D fluid reconstruction from 2D videos via divergence-free kernels advecting Lagrangian Gaussian splats.
Kinematics-GS reparameterizes Gaussian shapes along motion trajectories with a kinematic prior to reconstruct dynamic 3D scenes from blurry monocular videos by separating dynamic and static components and using coarse-to-fine optimization.
Habitat-GS integrates 3D Gaussian Splatting scene rendering and Gaussian avatars into Habitat-Sim, yielding agents with stronger cross-domain generalization and effective human-aware navigation.
citing papers explorer
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No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos
NoPo4D is the first feed-forward system for dynamic 4D Gaussian splatting from unposed multi-view videos, using velocity decomposition supervised by optical flow and a bidirectional motion encoder.
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TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens
TokenGS uses learnable Gaussian tokens in an encoder-decoder architecture to regress 3D means directly, achieving SOTA feed-forward reconstruction on static and dynamic scenes with better robustness.
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Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement
The paper presents a multimodal framework, dataset, and reconstruction pipeline to create immersive volumetric videos supporting large 6-DoF audiovisual interaction from real multi-view captures.
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ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation
ReKep encodes robotic tasks as optimizable Python functions over 3D keypoints that are generated automatically from language and RGB-D input, enabling real-time hierarchical planning on single- and dual-arm platforms without task-specific data.
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DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
DreamGaussian creates high-quality textured 3D meshes from single-view images in 2 minutes via generative Gaussian Splatting with mesh extraction and UV refinement.
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LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction
A framework that structurally enforces divergence-free velocity and long-range transport coherence in 3D fluid reconstruction from 2D videos via divergence-free kernels advecting Lagrangian Gaussian splats.
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Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenes
Kinematics-GS reparameterizes Gaussian shapes along motion trajectories with a kinematic prior to reconstruct dynamic 3D scenes from blurry monocular videos by separating dynamic and static components and using coarse-to-fine optimization.
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Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
Habitat-GS integrates 3D Gaussian Splatting scene rendering and Gaussian avatars into Habitat-Sim, yielding agents with stronger cross-domain generalization and effective human-aware navigation.