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Metric3d v2: A versatile monocular geometric foundation model for zero-shot metric depth and surface normal estima- tion

9 Pith papers cite this work. Polarity classification is still indexing.

9 Pith papers citing it
abstract

We introduce Metric3D v2, a geometric foundation model for zero-shot metric depth and surface normal estimation from a single image, which is crucial for metric 3D recovery. While depth and normal are geometrically related and highly complimentary, they present distinct challenges. SoTA monocular depth methods achieve zero-shot generalization by learning affine-invariant depths, which cannot recover real-world metrics. Meanwhile, SoTA normal estimation methods have limited zero-shot performance due to the lack of large-scale labeled data. To tackle these issues, we propose solutions for both metric depth estimation and surface normal estimation. For metric depth estimation, we show that the key to a zero-shot single-view model lies in resolving the metric ambiguity from various camera models and large-scale data training. We propose a canonical camera space transformation module, which explicitly addresses the ambiguity problem and can be effortlessly plugged into existing monocular models. For surface normal estimation, we propose a joint depth-normal optimization module to distill diverse data knowledge from metric depth, enabling normal estimators to learn beyond normal labels. Equipped with these modules, our depth-normal models can be stably trained with over 16 million of images from thousands of camera models with different-type annotations, resulting in zero-shot generalization to in-the-wild images with unseen camera settings. Our method enables the accurate recovery of metric 3D structures on randomly collected internet images, paving the way for plausible single-image metrology. Our project page is at https://JUGGHM.github.io/Metric3Dv2.

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cs.CV 8 cs.RO 1

representative citing papers

Towards Consistent Video Geometry Estimation

cs.CV · 2026-05-28 · conditional · novelty 6.0

One transformer, trained with random-sized temporal attention chunks, unifies offline, streaming, and long-video depth, normal, and point-map estimation and reports new best numbers on five public benchmarks.

Depth Anything V2

cs.CV · 2024-06-13 · unverdicted · novelty 6.0

Depth Anything V2 delivers finer, more robust monocular depth predictions by replacing real labeled images with synthetic data, scaling the teacher model, and using large-scale pseudo-labeled real images for student training.

Qwen-Image Technical Report

cs.CV · 2025-08-04 · unverdicted · novelty 5.0

Qwen-Image is a foundation model that reaches state-of-the-art results in image generation and editing by combining a large-scale text-focused data pipeline with curriculum learning and dual semantic-reconstructive encoding for editing consistency.

citing papers explorer

Showing 9 of 9 citing papers.

  • DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images cs.CV · 2026-06-10 · unverdicted · none · ref 13

    DepthMaster unifies metric monocular depth estimation for perspective and panoramic images by patching panoramas into perspective views, adding a consistency loss and virtual cameras, and training mostly on perspective data to reach SOTA zero-shot results on 13 datasets.

  • Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation cs.CV · 2026-06-15 · unverdicted · none · ref 294

    Qwen-RobotWorld is a language-conditioned video world model using Double-Stream MMDiT, an 8.6M-frame embodied corpus, and progressive curriculum training that ranks first on EWMBench and DreamGen Bench.

  • Towards Consistent Video Geometry Estimation cs.CV · 2026-05-28 · conditional · none · ref 24

    One transformer, trained with random-sized temporal attention chunks, unifies offline, streaming, and long-video depth, normal, and point-map estimation and reports new best numbers on five public benchmarks.

  • PRISM-SLAM: Probabilistic Ray-Grounded Inference for Scale-aware Metric SLAM cs.RO · 2026-05-19 · unverdicted · none · ref 4

    PRISM-SLAM adds a Plücker Ray-Distance Factor and dynamic uncertainty gating to a VFM-augmented factor graph to deliver scale-consistent metric SLAM at 30 FPS from monocular RGB.

  • Depth Anything V2 cs.CV · 2024-06-13 · unverdicted · none · ref 28

    Depth Anything V2 delivers finer, more robust monocular depth predictions by replacing real labeled images with synthetic data, scaling the teacher model, and using large-scale pseudo-labeled real images for student training.

  • Qwen-Image Technical Report cs.CV · 2025-08-04 · unverdicted · none · ref 13

    Qwen-Image is a foundation model that reaches state-of-the-art results in image generation and editing by combining a large-scale text-focused data pipeline with curriculum learning and dual semantic-reconstructive encoding for editing consistency.

  • MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details cs.CV · 2025-07-03 · unverdicted · none · ref 23

    MoGe-2 recovers metric-scale 3D point maps with fine details from single images via data refinement and extension of affine-invariant predictions.

  • UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler cs.CV · 2025-02-27 · conditional · none · ref 16

    UniDepthV2 predicts metric 3D points directly from single images using a self-promptable camera module, pseudo-spherical representation, and new losses for improved cross-domain generalization.

  • LTM: Large-scale Terrain Model for Wildfire-prone Landscapes cs.CV · 2026-07-09 · reject · none · ref 68 · internal anchor

    A ray-tracing pipeline aligns ground-level image pixels to outdated DEM rasters for real-time 3D terrain reconstruction in wildfire zones, validated primarily through a custom simulator.