PhotoFlow is a closed-loop agent framework that searches for camera parameters in 3D scenes according to language intent and outperforms one-shot, reflection, and random baselines on the new VPhotoBench of 47 scenes and 141 missions.
Visual spatial reasoning.Transactions of the Association for Computational Linguistics, 11:635–651
8 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
verdicts
UNVERDICTED 8roles
background 2polarities
background 2representative citing papers
DriveSpatial benchmark shows the strongest of 15 VLMs trails humans by 28.4 points on spatiotemporal tasks, with cognitive scene construction as the primary weakness.
VGenST-Bench is a new video benchmark for MLLM spatio-temporal reasoning built via generative synthesis, a multi-agent pipeline with human oversight, a 3x2x2 taxonomy, and hierarchical tasks separating perception from reasoning.
VLMs fail to ground numerical values in spatial perception on new bidirectional tasks, relying on shallow cues instead of coordinate-aware representations.
VLMs achieve 53-97% on rearrangement planning but only 6-45% on occlusion and under 7% on reflections, with failures localized to visual token compression after the vision encoder.
Spatial Prediction pretext task learns spatial structure in self-supervised learning by regressing relative position and scale between image views, yielding more structured representations and better generalization.
Slot-MLLM introduces a slot-attention-based object-centric visual tokenizer with Q-Former encoder, diffusion decoder, and residual vector quantization for improved local visual comprehension and generation in multimodal LLMs.
LENS is a new multi-level benchmark dataset for evaluating MLLMs on perception-to-reasoning tasks using the same images across all levels with recent social media content.
citing papers explorer
-
SPACENUM: Revisiting Spatial Numerical Understanding in VLMs
VLMs fail to ground numerical values in spatial perception on new bidirectional tasks, relying on shallow cues instead of coordinate-aware representations.