MMSkills creates compact multimodal skill packages from trajectories and uses a branch-loaded agent to improve visual decision-making on GUI and game benchmarks.
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arXiv preprint arXiv:2603.12056 (2026)
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OLIVIA treats LLM agent action selection as a contextual linear bandit over frozen hidden states and applies UCB exploration to adapt online, yielding consistent gains over static ReAct and prompt-based baselines on four benchmarks.
CMIB uses a conditional multimodal information bottleneck to create reusable agent skills that separate verbalizable text content from predictive perceptual residuals, improving execution stability.
SkillRet benchmark shows fine-tuned retrievers improve NDCG@10 by 13+ points over prior models on large-scale skill retrieval for LLM agents.
GeoBrowse is a two-level geolocation benchmark combining visual cue composition with knowledge-intensive multi-hop queries, paired with the GATE agent workflow that outperforms no-tool, search-only, and image-only baselines.
EmbodiSkill uses skill-aware reflection on execution trajectories to update skills in embodied agents, achieving 93.28% success on ALFWorld with a frozen Qwen3.5-27B model, outperforming direct GPT-5.2 use by 31.58%.
SCOPE maintains semantic commitments via structured specifications and conditional skill orchestration, achieving 0.60 EGIP on the new Gen-Arena benchmark while outperforming baselines on WISE-V and MindBench.
Agent-World autonomously synthesizes verifiable real-world tasks and uses continuous self-evolution to train 8B and 14B agents that outperform proprietary models on 23 benchmarks.
Skill1 trains a single RL policy to co-evolve skill selection, utilization, and distillation in language model agents from one task-outcome reward, using low-frequency trends to credit selection and high-frequency variation to credit distillation, outperforming baselines on ALFWorld and WebShop.
The paper surveys agent skills for LLM agents, organizing the literature into a four-stage lifecycle of representation, acquisition, retrieval, and evolution while highlighting their role in system scalability.
citing papers explorer
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MMSkills: Towards Multimodal Skills for General Visual Agents
MMSkills creates compact multimodal skill packages from trajectories and uses a branch-loaded agent to improve visual decision-making on GUI and game benchmarks.
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OLIVIA: Online Learning via Inference-time Action Adaptation for Decision Making in LLM ReAct Agents
OLIVIA treats LLM agent action selection as a contextual linear bandit over frozen hidden states and applies UCB exploration to adapt online, yielding consistent gains over static ReAct and prompt-based baselines on four benchmarks.
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Skill-CMIB: Multimodal Agent Skill for Consistent Action via Conditional Multimodal Information Bottleneck
CMIB uses a conditional multimodal information bottleneck to create reusable agent skills that separate verbalizable text content from predictive perceptual residuals, improving execution stability.
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SkillRet: A Large-Scale Benchmark for Skill Retrieval in LLM Agents
SkillRet benchmark shows fine-tuned retrievers improve NDCG@10 by 13+ points over prior models on large-scale skill retrieval for LLM agents.
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GeoBrowse: A Geolocation Benchmark for Agentic Tool Use with Expert-Annotated Reasoning Traces
GeoBrowse is a two-level geolocation benchmark combining visual cue composition with knowledge-intensive multi-hop queries, paired with the GATE agent workflow that outperforms no-tool, search-only, and image-only baselines.
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EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents
EmbodiSkill uses skill-aware reflection on execution trajectories to update skills in embodied agents, achieving 93.28% success on ALFWorld with a frozen Qwen3.5-27B model, outperforming direct GPT-5.2 use by 31.58%.
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SCOPE: Structured Decomposition and Conditional Skill Orchestration for Complex Image Generation
SCOPE maintains semantic commitments via structured specifications and conditional skill orchestration, achieving 0.60 EGIP on the new Gen-Arena benchmark while outperforming baselines on WISE-V and MindBench.
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Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence
Agent-World autonomously synthesizes verifiable real-world tasks and uses continuous self-evolution to train 8B and 14B agents that outperform proprietary models on 23 benchmarks.
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Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning
Skill1 trains a single RL policy to co-evolve skill selection, utilization, and distillation in language model agents from one task-outcome reward, using low-frequency trends to credit selection and high-frequency variation to credit distillation, outperforming baselines on ALFWorld and WebShop.
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A Comprehensive Survey on Agent Skills: Taxonomy, Techniques, and Applications
The paper surveys agent skills for LLM agents, organizing the literature into a four-stage lifecycle of representation, acquisition, retrieval, and evolution while highlighting their role in system scalability.