A nonparametric model-free plus copula method generates controllable synthetic game paths, while an adapted three-sample test detects whether generated paths overfit or underfit the training data.
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Path Generation and Evaluation in Video Games: A Nonparametric Statistical Approach
A nonparametric model-free plus copula method generates controllable synthetic game paths, while an adapted three-sample test detects whether generated paths overfit or underfit the training data.