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Dueling Network Architectures for Deep Reinforcement Learning

7 Pith papers cite this work. Polarity classification is still indexing.

7 Pith papers citing it
abstract

In recent years there have been many successes of using deep representations in reinforcement learning. Still, many of these applications use conventional architectures, such as convolutional networks, LSTMs, or auto-encoders. In this paper, we present a new neural network architecture for model-free reinforcement learning. Our dueling network represents two separate estimators: one for the state value function and one for the state-dependent action advantage function. The main benefit of this factoring is to generalize learning across actions without imposing any change to the underlying reinforcement learning algorithm. Our results show that this architecture leads to better policy evaluation in the presence of many similar-valued actions. Moreover, the dueling architecture enables our RL agent to outperform the state-of-the-art on the Atari 2600 domain.

years

2019 7

verdicts

UNVERDICTED 7

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representative citing papers

Learning the Arrow of Time

cs.LG · 2019-07-02 · unverdicted · novelty 7.0

Introduces a learned arrow of time in MDPs that aligns with the Jordan-Kinderlehrer-Otto notion for stochastic processes and enables practical RL utilities like reachability and side-effect detection.

Growing Action Spaces

cs.LG · 2019-06-28 · unverdicted · novelty 5.0

A curriculum of growing action spaces combined with simultaneous off-policy value estimation accelerates learning in large multi-agent action spaces.

In Hindsight: A Smooth Reward for Steady Exploration

cs.LG · 2019-06-24 · unverdicted · novelty 4.0

Adding a hindsight factor that integrates historic temporal differences into the Q-learning loss reduces overestimation and yields higher average scores than DQN, DDQN and dueling networks on ATARI games after 10 million frames.

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