Neural tangent kernel from neural reparameterization modulates sensitivity and wave tangent kernels to produce spectral filtering, wavenumber modulation, and frequency bias that improve NeurFWI convergence.
ACM transactions on graphics (TOG) , volume=
7 Pith papers cite this work. Polarity classification is still indexing.
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CoherentRaster enables real-time light field rendering on consumer hardware by extending 3D Gaussian Splatting with subpixel rasterization, cross-view coherent attribute reuse, and view-coherent remapping.
FieryGS integrates LLM-based material reasoning, volumetric combustion simulation, and a unified renderer with 3D Gaussian Splatting to generate physically plausible and user-controllable fire in in-the-wild scenes.
A Green-integral neural solver enforces wave physics via nonlocal integral constraints and FFT acceleration to solve the Helmholtz equation more efficiently than standard PINNs on heterogeneous seismic benchmarks.
DeG models 3D Gaussians via learned octree density and uses VecSeq Sobol re-indexing to turn set generation into sequence modeling, claiming SOTA quality in single-image-to-3D.
Cumulative flow maps unify few-step generative modeling for diffusion and flow models via cumulative transport and parameterization with minimal changes to time embeddings and objectives.
ReorgGS reorganizes the Gaussian distribution in converged 3DGS models by resampling centers and covariances to reduce parameterization degeneration and enable better subsequent optimization.
citing papers explorer
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Deciphering Neural Reparameterized Full-Waveform Inversion with Neural Sensitivity Kernel and Wave Tangent Kernel
Neural tangent kernel from neural reparameterization modulates sensitivity and wave tangent kernels to produce spectral filtering, wavenumber modulation, and frequency bias that improve NeurFWI convergence.
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CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays
CoherentRaster enables real-time light field rendering on consumer hardware by extending 3D Gaussian Splatting with subpixel rasterization, cross-view coherent attribute reuse, and view-coherent remapping.
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FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
FieryGS integrates LLM-based material reasoning, volumetric combustion simulation, and a unified renderer with 3D Gaussian Splatting to generate physically plausible and user-controllable fire in in-the-wild scenes.
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A Green-Integral-Constrained Neural Solver with Stochastic Physics-Informed Regularization
A Green-integral neural solver enforces wave physics via nonlocal integral constraints and FFT acceleration to solve the Helmholtz equation more efficiently than standard PINNs on heterogeneous seismic benchmarks.
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Generative 3D Gaussians with Learned Density Control
DeG models 3D Gaussians via learned octree density and uses VecSeq Sobol re-indexing to turn set generation into sequence modeling, claiming SOTA quality in single-image-to-3D.
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A Few-Step Generative Model on Cumulative Flow Maps
Cumulative flow maps unify few-step generative modeling for diffusion and flow models via cumulative transport and parameterization with minimal changes to time embeddings and objectives.
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ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting
ReorgGS reorganizes the Gaussian distribution in converged 3DGS models by resampling centers and covariances to reduce parameterization degeneration and enable better subsequent optimization.