A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.
Infinite-canvas: Higher-resolution video outpainting with extensive content generation
7 Pith papers cite this work. Polarity classification is still indexing.
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2026 7verdicts
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GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
PanoWorld adds depth consistency and trajectory consistency losses plus spherical adaptations to a pre-trained video model, plus a new PanoGeo dataset, to produce geometry-consistent 360 video.
PhysMani couples a physics-principled 3D Gaussian world model with a future-aware policy to achieve higher success rates on dynamic manipulation tasks in simulation and real robots.
A decoupled-control autoregressive video model using Fast-Slow Memory training, dynamic projection, and staged camera control to produce stable long-horizon outputs with human and viewpoint guidance.
ST-Gen4D uses a world model that fuses global appearance and local dynamic graphs into a 4D cognition representation to guide consistent 4D Gaussian generation.
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.
citing papers explorer
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Echo-Memory: A Controlled Study of Memory in Action World Models
A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.
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Geometry-Aware Implicit Memory for Video World Models
GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
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PanoWorld: Geometry-Consistent Panoramic Video World Modeling
PanoWorld adds depth consistency and trajectory consistency losses plus spherical adaptations to a pre-trained video model, plus a new PanoGeo dataset, to produce geometry-consistent 360 video.
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PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
PhysMani couples a physics-principled 3D Gaussian world model with a future-aware policy to achieve higher success rates on dynamic manipulation tasks in simulation and real robots.
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Directing the World: Fast Autoregressive Video Generation with Compositional Human-Camera Control
A decoupled-control autoregressive video model using Fast-Slow Memory training, dynamic projection, and staged camera control to produce stable long-horizon outputs with human and viewpoint guidance.
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ST-Gen4D: Embedding 4D Spatiotemporal Cognition into World Model for 4D Generation
ST-Gen4D uses a world model that fuses global appearance and local dynamic graphs into a 4D cognition representation to guide consistent 4D Gaussian generation.
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Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.