LMM-Track4D formulates a trajectory-grounded dialogue task, releases Track4D-Bench with 526 samples, and proposes RTGE encoding, TRK state token, and OSK-RA decoder to elicit better 4D spatiotemporal reasoning in LMMs.
Uni4d-llm: A unified spatiotemporal-aware vlm for 4d understanding and generation
4 Pith papers cite this work. Polarity classification is still indexing.
years
2026 4verdicts
UNVERDICTED 4representative citing papers
MotionVLA converts short past video windows into compact trajectory-field tokens to supply motion-consistent evidence for vision-language-action robot policies, improving long-horizon manipulation.
ST-π structures VLA models by having a spatiotemporal VLM produce causally ordered chunk-level prompts that guide a dual-generator action expert to jointly handle spatial and temporal control in robotic manipulation.
BitTP applies weight-only 1.58-bit quantization to LLM trajectory predictors, claiming improved ADE/FDE over BF16 baseline with reduced resource demands on edge devices.
citing papers explorer
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LMM-Track4D: Eliciting 4D Dynamic Reasoning in LMMs via Trajectory-Grounded Dialogue
LMM-Track4D formulates a trajectory-grounded dialogue task, releases Track4D-Bench with 526 samples, and proposes RTGE encoding, TRK state token, and OSK-RA decoder to elicit better 4D spatiotemporal reasoning in LMMs.
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MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model
MotionVLA converts short past video windows into compact trajectory-field tokens to supply motion-consistent evidence for vision-language-action robot policies, improving long-horizon manipulation.
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ST-$\pi$: Structured SpatioTemporal VLA for Robotic Manipulation
ST-π structures VLA models by having a spatiotemporal VLM produce causally ordered chunk-level prompts that guide a dual-generator action expert to jointly handle spatial and temporal control in robotic manipulation.
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BitTP: The Lightweight Trajectory Prediction Model with BitLLM for Edge-Devices
BitTP applies weight-only 1.58-bit quantization to LLM trajectory predictors, claiming improved ADE/FDE over BF16 baseline with reduced resource demands on edge devices.