DrivingRecon predicts 4D Gaussians of street scenes from surround-view video in one forward pass, using a novel Prune and Dilate Block to reduce redundant overlapping points.
Generalizable Neural Human Renderer
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abstract
While recent advancements in animatable human rendering have achieved remarkable results, they require test-time optimization for each subject which can be a significant limitation for real-world applications. To address this, we tackle the challenging task of learning a Generalizable Neural Human Renderer (GNH), a novel method for rendering animatable humans from monocular video without any test-time optimization. Our core method focuses on transferring appearance information from the input video to the output image plane by utilizing explicit body priors and multi-view geometry. To render the subject in the intended pose, we utilize a straightforward CNN-based image renderer, foregoing the more common ray-sampling or rasterizing-based rendering modules. Our GNH achieves remarkable generalizable, photorealistic rendering with unseen subjects with a three-stage process. We quantitatively and qualitatively demonstrate that GNH significantly surpasses current state-of-the-art methods, notably achieving a 31.3% improvement in LPIPS.
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cs.CV 1years
2024 1verdicts
CONDITIONAL 1representative citing papers
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DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving
DrivingRecon predicts 4D Gaussians of street scenes from surround-view video in one forward pass, using a novel Prune and Dilate Block to reduce redundant overlapping points.