CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation
2 Pith papers cite this work. Polarity classification is still indexing.
abstract
While recent video diffusion models (VDMs) produce visually impressive results, they fundamentally struggle to maintain 3D structural consistency, often resulting in object deformation or spatial drift. We hypothesize that these failures arise because standard denoising objectives lack explicit incentives for geometric coherence. To address this, we introduce VideoGPA (Video Geometric Preference Alignment), a data-efficient self-supervised framework that leverages a geometry foundation model to automatically derive dense preference signals that guide VDMs via Direct Preference Optimization (DPO). This approach effectively steers the generative distribution toward inherent 3D consistency without requiring human annotations. VideoGPA significantly enhances temporal stability, geometric plausibility, and motion coherence using minimal preference pairs, consistently outperforming state-of-the-art baselines in extensive experiments.
fields
cs.CV 2years
2026 2representative citing papers
Geometric 4D Stitching explicitly complements missing geometric regions in 4D generated scenes with grounded stitches to achieve consistent 4D representations in under 10 minutes on a single GPU.
citing papers explorer
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CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
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Geometric 4D Stitching for Grounded 4D Generation
Geometric 4D Stitching explicitly complements missing geometric regions in 4D generated scenes with grounded stitches to achieve consistent 4D representations in under 10 minutes on a single GPU.