EPIC-Bench is a new fine-grained benchmark that shows leading VLMs struggle with multi-target counting, part-whole relations, and affordance detection in real-world embodied visual grounding tasks.
Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Nießner
4 Pith papers cite this work. Polarity classification is still indexing.
abstract
A key requirement for leveraging supervised deep learning methods is the availability of large, labeled datasets. Unfortunately, in the context of RGB-D scene understanding, very little data is available -- current datasets cover a small range of scene views and have limited semantic annotations. To address this issue, we introduce ScanNet, an RGB-D video dataset containing 2.5M views in 1513 scenes annotated with 3D camera poses, surface reconstructions, and semantic segmentations. To collect this data, we designed an easy-to-use and scalable RGB-D capture system that includes automated surface reconstruction and crowdsourced semantic annotation. We show that using this data helps achieve state-of-the-art performance on several 3D scene understanding tasks, including 3D object classification, semantic voxel labeling, and CAD model retrieval. The dataset is freely available at http://www.scan-net.org.
fields
cs.CV 4verdicts
UNVERDICTED 4representative citing papers
SceneGraphGrounder builds a persistent 3D scene graph from VLM-inferred relations in 2D views and solves grounding via constrained graph alignment, achieving competitive zero-shot results on ScanRefer with only RGB-D input.
UpstreamQA disentangles video reasoning by using LRMs for explicit upstream object identification and scene context before downstream LMM VideoQA, improving performance and interpretability on OpenEQA and NExTQA in some cases.
A survey of deep learning architectures for 3D sensed data classification covering RGB-D, multi-view, volumetric and end-to-end methods along with datasets and future directions.
citing papers explorer
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EPIC-Bench: A Perception-Centric Benchmark for Fine-Grained Embodied Visual Grounding in Vision-Language Models
EPIC-Bench is a new fine-grained benchmark that shows leading VLMs struggle with multi-target counting, part-whole relations, and affordance detection in real-world embodied visual grounding tasks.
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SceneGraphGrounder: Zero-Shot 3D Visual Grounding via Structured Scene Graph Matching
SceneGraphGrounder builds a persistent 3D scene graph from VLM-inferred relations in 2D views and solves grounding via constrained graph alignment, achieving competitive zero-shot results on ScanRefer with only RGB-D input.
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UpstreamQA: A Modular Framework for Explicit Reasoning on Video Question Answering Tasks
UpstreamQA disentangles video reasoning by using LRMs for explicit upstream object identification and scene context before downstream LMM VideoQA, improving performance and interpretability on OpenEQA and NExTQA in some cases.
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A review on deep learning techniques for 3D sensed data classification
A survey of deep learning architectures for 3D sensed data classification covering RGB-D, multi-view, volumetric and end-to-end methods along with datasets and future directions.