Real2Sim reconstructs editable dynamic driving scenes as temporally continuous Gaussians integrated with a differentiable MPM physics solver for high-fidelity simulation of interactions and collisions.
4d gaussian splatting for real-time dynamic scene rendering,
2 Pith papers cite this work. Polarity classification is still indexing.
2
Pith papers citing it
fields
cs.CV 2years
2026 2verdicts
UNVERDICTED 2representative citing papers
GA-GS uses motion segmentation, diffusion-based inpainting for pseudo-ground-truth, and per-Gaussian authenticity scalars to achieve SOTA static scene reconstruction from videos with dynamic occlusions.
citing papers explorer
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Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes
Real2Sim reconstructs editable dynamic driving scenes as temporally continuous Gaussians integrated with a differentiable MPM physics solver for high-fidelity simulation of interactions and collisions.
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GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
GA-GS uses motion segmentation, diffusion-based inpainting for pseudo-ground-truth, and per-Gaussian authenticity scalars to achieve SOTA static scene reconstruction from videos with dynamic occlusions.