DRATS derives a minimax objective from a feasibility formulation of MTRL to adaptively sample tasks with the largest return gaps, leading to better worst-task performance on MetaWorld benchmarks.
2017 IEEE/RSJ international conference on intelligent robots and systems (IROS) , pages=
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SeqRejectron constructs a stopping rule with a small set of validator policies to achieve horizon-free sample complexity for selective imitation learning under arbitrary dynamics shifts.
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.
GMHF aligns generated data distributions with human beliefs about target physics using cNODE and RL to reduce generalization risk, validated on Duffing oscillator and probabilistic models.
The paper defines Agent AI as interactive multimodal systems that perceive grounded data and generate embodied actions, arguing this approach can mitigate hallucinations in foundation models.
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Distributionally Robust Multi-Task Reinforcement Learning via Adaptive Task Sampling
DRATS derives a minimax objective from a feasibility formulation of MTRL to adaptively sample tasks with the largest return gaps, leading to better worst-task performance on MetaWorld benchmarks.
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Learning When to Stop: Selective Imitation Learning Under Arbitrary Dynamics Shift
SeqRejectron constructs a stopping rule with a small set of validator policies to achieve horizon-free sample complexity for selective imitation learning under arbitrary dynamics shifts.
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Learning Interactive Real-World Simulators
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
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A Definition and Roadmap for World Models
A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.
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Human-Machine Collaboration on Generative Meta-Learning: Model and Algorithm
GMHF aligns generated data distributions with human beliefs about target physics using cNODE and RL to reduce generalization risk, validated on Duffing oscillator and probabilistic models.
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Agent AI: Surveying the Horizons of Multimodal Interaction
The paper defines Agent AI as interactive multimodal systems that perceive grounded data and generate embodied actions, arguing this approach can mitigate hallucinations in foundation models.