A listening-plus-speaking training scheme, where language model agents are rewarded for influencing teammates' beliefs about the impostor, doubles crewmate win rates in a simulated Among Us game compared to RL alone.
Optimizing Robotic Manipulation with Decision-RWKV: A Recurrent Sequence Modeling Approach for Lifelong Learning
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
Models based on the Transformer architecture have seen widespread application across fields such as natural language processing, computer vision, and robotics, with large language models like ChatGPT revolutionizing machine understanding of human language and demonstrating impressive memory and reproduction capabilities. Traditional machine learning algorithms struggle with catastrophic forgetting, which is detrimental to the diverse and generalized abilities required for robotic deployment. This paper investigates the Receptance Weighted Key Value (RWKV) framework, known for its advanced capabilities in efficient and effective sequence modeling, and its integration with the decision transformer and experience replay architectures. It focuses on potential performance enhancements in sequence decision-making and lifelong robotic learning tasks. We introduce the Decision-RWKV (DRWKV) model and conduct extensive experiments using the D4RL database within the OpenAI Gym environment and on the D'Claw platform to assess the DRWKV model's performance in single-task tests and lifelong learning scenarios, showcasing its ability to handle multiple subtasks efficiently. The code for all algorithms, training, and image rendering in this study is open-sourced at https://github.com/ancorasir/DecisionRWKV.
citation-role summary
citation-polarity summary
fields
cs.AI 1years
2025 1verdicts
CONDITIONAL 1roles
background 1polarities
unclear 1representative citing papers
citing papers explorer
-
Training Language Models for Social Deduction with Multi-Agent Reinforcement Learning
A listening-plus-speaking training scheme, where language model agents are rewarded for influencing teammates' beliefs about the impostor, doubles crewmate win rates in a simulated Among Us game compared to RL alone.