Proposes V2V-Zero, a training-free framework replacing text conditioning with VLM final-layer hidden states from visual pages, achieving 0.85 on GenEval and 32.7/100 on new Simple-V2V Bench across models including video extension.
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UNVERDICTED 12representative citing papers
RAPO uses an information-theoretic lower bound on visual gain to select high-entropy reflection anchors and optimizes a chain-masked KL surrogate, delivering gains over baselines on reasoning benchmarks across LVLM backbones.
Existing visual attribution methods often fail to identify the visual evidence used by LVLMs in chest X-ray reasoning, while MedFocus using unbalanced optimal transport and targeted interventions substantially outperforms them across multiple models and settings.
SceneGraphVLM generates dynamic scene graphs from video using compact VLMs, TOON serialization, and hallucination-aware RL to improve precision and achieve one-second latency.
LDDR proposes a linear DPP-based dynamic-resolution frame sampler that achieves 3x speedup and up to 2.5-point gains on video MLLM benchmarks by selecting non-redundant frames and allocating tokens accordingly.
Learns state-conditioned commitment depth in a 7B vision-language policy that jointly predicts actions and replan intervals, outperforming fixed-depth baselines and larger models on Sliding Puzzle and Sokoban while providing a theoretical dominance result.
Meow-Omni 1 is a quad-modal MLLM that fuses video, audio, physiological time-series, and text to achieve 71.16% accuracy on feline intent recognition in the new MeowBench benchmark.
RIS improves MLLM latent visual reasoning by retrieving spatial-semantic evidence, integrating it via attention bottlenecks, and synthesizing it with language transition tokens, yielding gains on V*, HRBench, MMVP, and BLINK benchmarks.
HunyuanVideo 1.5 delivers state-of-the-art open-source text-to-video and image-to-video generation with an 8.3B parameter DiT model featuring SSTA attention, glyph-aware encoding, and progressive training.
SAGE adds duality consistency as an auxiliary reward in GRPO training with a dynamic operation pool to improve spatial reasoning robustness and generalization in VLMs.
GROW decomposes trajectories into state-action samples to enable GRPO for multi-turn VLM agents and reports state-of-the-art results on more than 800 Minecraft tasks.
Visual representations in VLMs converge quickly to stable low-complexity forms while text continues evolving, with task-dependent needs for sustained image token access.
citing papers explorer
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Beyond Text Prompts: Visual-to-Visual Generation as A Unified Paradigm
Proposes V2V-Zero, a training-free framework replacing text conditioning with VLM final-layer hidden states from visual pages, achieving 0.85 on GenEval and 32.7/100 on new Simple-V2V Bench across models including video extension.
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Reflection Anchors for Propagation-Aware Visual Retention in Long-Chain Multimodal Reasoning
RAPO uses an information-theoretic lower bound on visual gain to select high-entropy reflection anchors and optimizes a chain-masked KL surrogate, delivering gains over baselines on reasoning benchmarks across LVLM backbones.
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Rethinking Visual Attribution for Chest X-ray Reasoning in Large Vision Language Models
Existing visual attribution methods often fail to identify the visual evidence used by LVLMs in chest X-ray reasoning, while MedFocus using unbalanced optimal transport and targeted interventions substantially outperforms them across multiple models and settings.
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SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models
SceneGraphVLM generates dynamic scene graphs from video using compact VLMs, TOON serialization, and hallucination-aware RL to improve precision and achieve one-second latency.
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LDDR: Linear-DPP-Based Dynamic-Resolution Frame Sampling for Video MLLMs
LDDR proposes a linear DPP-based dynamic-resolution frame sampler that achieves 3x speedup and up to 2.5-point gains on video MLLM benchmarks by selecting non-redundant frames and allocating tokens accordingly.
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When to Re-Commit: Temporal Abstraction Discovery for Long-Horizon Vision-Language Reasoning
Learns state-conditioned commitment depth in a 7B vision-language policy that jointly predicts actions and replan intervals, outperforming fixed-depth baselines and larger models on Sliding Puzzle and Sokoban while providing a theoretical dominance result.
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Meow-Omni 1: A Multimodal Large Language Model for Feline Ethology
Meow-Omni 1 is a quad-modal MLLM that fuses video, audio, physiological time-series, and text to achieve 71.16% accuracy on feline intent recognition in the new MeowBench benchmark.
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Retrieve, Integrate, and Synthesize: Spatial-Semantic Grounded Latent Visual Reasoning
RIS improves MLLM latent visual reasoning by retrieving spatial-semantic evidence, integrating it via attention bottlenecks, and synthesizing it with language transition tokens, yielding gains on V*, HRBench, MMVP, and BLINK benchmarks.
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HunyuanVideo 1.5 Technical Report
HunyuanVideo 1.5 delivers state-of-the-art open-source text-to-video and image-to-video generation with an 8.3B parameter DiT model featuring SSTA attention, glyph-aware encoding, and progressive training.
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Self-Evolving Spatial Reasoning in Vision Language Models via Geometric Logic Consistency
SAGE adds duality consistency as an auxiliary reward in GRPO training with a dynamic operation pool to improve spatial reasoning robustness and generalization in VLMs.
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GROW: Aligning GRPO with State-Action Modeling for Open-World VLM Agents
GROW decomposes trajectories into state-action samples to enable GRPO for multi-turn VLM agents and reports state-of-the-art results on more than 800 Minecraft tasks.
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Do Vision Language Models Need to Process Image Tokens?
Visual representations in VLMs converge quickly to stable low-complexity forms while text continues evolving, with task-dependent needs for sustained image token access.