Standard every-Nth-frame holdouts in 3D scene reconstruction primarily measure near-trajectory interpolation, with a consistent 3-12 dB gap to matched-count contiguous spatial holdouts that persists across Gaussian, non-Gaussian, and NeRF representations.
Novel view extrapolation with video diffusion priors
7 Pith papers cite this work. Polarity classification is still indexing.
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A 4D try-on proxy (3DGS avatar + SMPL-X + background points) anchors a DiT so virtual try-on videos can follow arbitrary camera trajectories with consistent garments and scene structure.
Warp-as-History enables zero-shot camera trajectory following in frozen video models by supplying camera-warped pseudo-history, with single-video LoRA fine-tuning improving generalization to unseen videos.
Unlabeled web videos processed by designed data engines generate effective training data that yields strong zero-shot and finetuned performance on 3D detection, segmentation, VQA, and navigation.
SimScale synthesizes unseen driving states from real logs via neural rendering and reactive environments, generates pseudo-expert trajectories, and shows that co-training on real plus simulated data improves planning robustness and generalization on real benchmarks, with gains scaling by simulation
Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotemporal consistency.
Presents Instant3D for rapid text/image-to-3D generation via multi-view diffusion plus feed-forward reconstruction, and FastMap for 10x faster structure-from-motion with comparable accuracy.
citing papers explorer
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Mind the Gap: Standard 3DGS Evaluation Primarily Measures Near-Trajectory Interpolation
Standard every-Nth-frame holdouts in 3D scene reconstruction primarily measure near-trajectory interpolation, with a consistent 3-12 dB gap to matched-count contiguous spatial holdouts that persists across Gaussian, non-Gaussian, and NeRF representations.
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TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy
A 4D try-on proxy (3DGS avatar + SMPL-X + background points) anchors a DiT so virtual try-on videos can follow arbitrary camera trajectories with consistent garments and scene structure.
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Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video
Warp-as-History enables zero-shot camera trajectory following in frozen video models by supplying camera-warped pseudo-history, with single-video LoRA fine-tuning improving generalization to unseen videos.
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Lifting Unlabeled Internet-level Data for 3D Scene Understanding
Unlabeled web videos processed by designed data engines generate effective training data that yields strong zero-shot and finetuned performance on 3D detection, segmentation, VQA, and navigation.
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SimScale: Learning to Drive via Real-World Simulation at Scale
SimScale synthesizes unseen driving states from real logs via neural rendering and reactive environments, generates pseudo-expert trajectories, and shows that co-training on real plus simulated data improves planning robustness and generalization on real benchmarks, with gains scaling by simulation
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Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion
Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotemporal consistency.
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Efficient 3D Content Reconstruction and Generation
Presents Instant3D for rapid text/image-to-3D generation via multi-view diffusion plus feed-forward reconstruction, and FastMap for 10x faster structure-from-motion with comparable accuracy.