OpenGame is the first open-source agentic framework for end-to-end web game creation, using Game Skills and GameCoder-27B to achieve state-of-the-art results on 150 prompts via a new benchmark measuring build health, visual usability, and intent alignment.
Multi-actor generative artificial intelligence as a game engine
3 Pith papers cite this work. Polarity classification is still indexing.
years
2026 3representative citing papers
Classic attitude-change theories can be rendered as generative agents that match known experimental patterns, but only after manual stabilisation that surfaces undocumented operational commitments.
Authors define EASE as a modular architecture for LLM multi-agent simulations, implement it in the SiliSocS sandbox, and illustrate its use via three case studies on research questions in generated social scenarios.
citing papers explorer
-
OpenGame: Open Agentic Coding for Games
OpenGame is the first open-source agentic framework for end-to-end web game creation, using Game Skills and GameCoder-27B to achieve state-of-the-art results on 150 prompts via a new benchmark measuring build health, visual usability, and intent alignment.
-
Stabilising Generative Models of Attitude Change
Classic attitude-change theories can be rendered as generative agents that match known experimental patterns, but only after manual stabilisation that surfaces undocumented operational commitments.
-
EASE Configuration Facilitates A Reproducible Science of LLM Social Simulations
Authors define EASE as a modular architecture for LLM multi-agent simulations, implement it in the SiliSocS sandbox, and illustrate its use via three case studies on research questions in generated social scenarios.