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Code2world: A gui world model via renderable code generation

7 Pith papers cite this work. Polarity classification is still indexing.

7 Pith papers citing it

citation-role summary

dataset 2 method 2

citation-polarity summary

years

2026 7

representative citing papers

A History-Aware Visually Grounded Critic for Computer Use Agents

cs.AI · 2026-06-09 · unverdicted · novelty 7.0

HiViG is a test-time critic that combines macro-action history summarization with visual grounding of execution coordinates to reduce short-sighted and visually erroneous actions in long-horizon GUI agents.

Learning Agentic Policy from Action Guidance

cs.CL · 2026-05-12 · unverdicted · novelty 7.0

ActGuide-RL uses human action data as plan-style guidance in mixed-policy RL to overcome exploration barriers in LLM agents, matching SFT+RL performance on search benchmarks without cold-start training.

Qwen-AgentWorld: Language World Models for General Agents

cs.CL · 2026-06-23 · unverdicted · novelty 6.0

Qwen-AgentWorld are language world models that simulate multi-domain agent environments and boost general agent capabilities via decoupled RL simulation and unified foundation model training.

Code as Agent Harness

cs.CL · 2026-05-18 · accept · novelty 5.0

A survey that organizes existing work on LLM-based agents around code as the central harness, structured in three layers of interfaces, mechanisms, and multi-agent scaling, with applications across domains and listed open challenges.

How Mobile World Model Guides GUI Agents?

cs.AI · 2026-05-11 · unverdicted · novelty 4.0 · 2 refs

World models trained on delta text, full text, diffusion images, and renderable code achieve SoTA on two benchmarks and improve downstream GUI agent performance on three mobile datasets with modality-specific strengths.

citing papers explorer

Showing 7 of 7 citing papers.

  • A History-Aware Visually Grounded Critic for Computer Use Agents cs.AI · 2026-06-09 · unverdicted · none · ref 32

    HiViG is a test-time critic that combines macro-action history summarization with visual grounding of execution coordinates to reduce short-sighted and visually erroneous actions in long-horizon GUI agents.

  • Learning Agentic Policy from Action Guidance cs.CL · 2026-05-12 · unverdicted · none · ref 82

    ActGuide-RL uses human action data as plan-style guidance in mixed-policy RL to overcome exploration barriers in LLM agents, matching SFT+RL performance on search benchmarks without cold-start training.

  • Qwen-AgentWorld: Language World Models for General Agents cs.CL · 2026-06-23 · unverdicted · none · ref 68

    Qwen-AgentWorld are language world models that simulate multi-domain agent environments and boost general agent capabilities via decoupled RL simulation and unified foundation model training.

  • Are GUI Agents Focused Enough? Automated Distraction via Semantic-level UI Element Injection cs.CR · 2026-04-09 · unverdicted · none · ref 65

    Semantic-level UI Element Injection distracts GUI agents by overlaying safety-aligned UI elements, achieving up to 4.4x higher attack success rates that transfer across models and create persistent attractors.

  • Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application cs.CL · 2026-06-10 · unverdicted · none · ref 202

    This survey categorizes agentic environments for LLMs by eight attributes and domains, introduces symbolic and neural synthesis paradigms with evaluation, and outlines four agent evolution pathways plus three environment evolution paradigms.

  • Code as Agent Harness cs.CL · 2026-05-18 · accept · none · ref 38

    A survey that organizes existing work on LLM-based agents around code as the central harness, structured in three layers of interfaces, mechanisms, and multi-agent scaling, with applications across domains and listed open challenges.

  • How Mobile World Model Guides GUI Agents? cs.AI · 2026-05-11 · unverdicted · none · ref 12 · 2 links

    World models trained on delta text, full text, diffusion images, and renderable code achieve SoTA on two benchmarks and improve downstream GUI agent performance on three mobile datasets with modality-specific strengths.