AgentChord models manipulation tasks as directed graphs enriched with anticipatory recovery branches, using specialized agents to enable immediate, low-latency failure responses and improve success on long-horizon bimanual tasks.
Generative artificial intelligence in robotic manipulation: a survey
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EmbodiedClaw automates embodied AI development workflows through conversation, reducing manual effort and improving consistency and reproducibility.
This survey organizes large VLM-based VLA models for robotic manipulation into monolithic and hierarchical paradigms, reviews their integrations and datasets, and outlines future directions.
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.
citing papers explorer
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From Reaction to Anticipation: Proactive Failure Recovery through Agentic Task Graph for Robotic Manipulation
AgentChord models manipulation tasks as directed graphs enriched with anticipatory recovery branches, using specialized agents to enable immediate, low-latency failure responses and improve success on long-horizon bimanual tasks.
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EmbodiedClaw: Conversational Workflow Execution for Embodied AI Development
EmbodiedClaw automates embodied AI development workflows through conversation, reducing manual effort and improving consistency and reproducibility.
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Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
This survey organizes large VLM-based VLA models for robotic manipulation into monolithic and hierarchical paradigms, reviews their integrations and datasets, and outlines future directions.
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Genie Sim PanoRecon: Fast Immersive Scene Generation from Single-View Panorama
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.
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3D Generation for Embodied AI and Robotic Simulation: A Survey
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.