A regularization technique that treats diffusion model outputs as a similarity kernel during material optimization in inverse rendering, enabling joint reconstruction of geometry, materials, and illumination that satisfies the rendering equation and generalizes to new lighting.
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Pith papers citing it
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cs.CV 2years
2026 2verdicts
UNVERDICTED 2representative citing papers
Hybrid system that uses ray-traced 3D Gaussians to supply radiometric guidance and material regularization to a neural renderer for editable, realistic output from captured scenes.
citing papers explorer
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Diffusion-Based Material Regularization for Physics-Based Inverse Rendering
A regularization technique that treats diffusion model outputs as a similarity kernel during material optimization in inverse rendering, enabling joint reconstruction of geometry, materials, and illumination that satisfies the rendering equation and generalizes to new lighting.
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TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions
Hybrid system that uses ray-traced 3D Gaussians to supply radiometric guidance and material regularization to a neural renderer for editable, realistic output from captured scenes.