A two-stage dispatching architecture with an optimized job-size threshold improves mean response time over single-stage classical policies in large clusters.
Dispatching Odyssey: Exploring Performance in Computing Clusters under Real-world Workloads
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abstract
Recent workload measurements in Google data centers provide an opportunity to challenge existing models and, more broadly, to enhance the understanding of dispatching policies in computing clusters. Through extensive data-driven simulations, we aim to highlight the key features of workload traffic traces that influence response time performance under simple yet representative dispatching policies. For a given computational power budget, we vary the cluster size, i.e., the number of available servers. A job-level analysis reveals that Join Idle Queue (JIQ) and Least Work Left (LWL) exhibit an optimal working point for a fixed utilization coefficient as the number of servers is varied, whereas Round Robin (RR) demonstrates monotonously worsening performance. Additionally, we explore the accuracy of simple G/G queue approximations. When decomposing jobs into tasks, interesting results emerge; notably, the simpler, non-size-based policy JIQ appears to outperform the more "powerful" size-based LWL policy. Complementing these findings, we present preliminary results on a two-stage scheduling approach that partitions tasks based on service thresholds, illustrating that modest architectural modifications can further enhance performance under realistic workload conditions. We provide insights into these results and suggest promising directions for fully explaining the observed phenomena.
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cs.DC 1years
2025 1verdicts
UNVERDICTED 1representative citing papers
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"Two-Stagification": Job Dispatching in Large-Scale Clusters via a Two-Stage Architecture
A two-stage dispatching architecture with an optimized job-size threshold improves mean response time over single-stage classical policies in large clusters.