LongLive-RAG formulates long video generation as retrieval-augmented generation by treating self-generated latents as a dynamic searchable history and adding a Window Temporal Delta Loss for better retrieval.
StableWorld: Towards stable and consistent long interactive video generation
5 Pith papers cite this work. Polarity classification is still indexing.
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MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
Proposes World-Ego Modeling with WEM using CP-MoE diffusion and a new HTEWorld benchmark, claiming SOTA on hybrid navigation-manipulation tasks.
Head Forcing assigns tailored KV cache strategies to local, anchor, and memory attention heads plus head-wise RoPE re-encoding to extend autoregressive video generation from seconds to minutes without training.
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.
citing papers explorer
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LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation
LongLive-RAG formulates long video generation as retrieval-augmented generation by treating self-generated latents as a dynamic searchable history and adding a Window Temporal Delta Loss for better retrieval.
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MultiWorld: Scalable Multi-Agent Multi-View Video World Models
MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
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World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Tasks
Proposes World-Ego Modeling with WEM using CP-MoE diffusion and a new HTEWorld benchmark, claiming SOTA on hybrid navigation-manipulation tasks.
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Head Forcing: Long Autoregressive Video Generation via Head Heterogeneity
Head Forcing assigns tailored KV cache strategies to local, anchor, and memory attention heads plus head-wise RoPE re-encoding to extend autoregressive video generation from seconds to minutes without training.
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Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.