Z²-Sampling implicitly realizes zero-cost zigzag trajectories for curvature-aware semantic alignment in diffusion models by reducing multi-step paths via operator dualities and temporal caching while synthesizing a directional derivative penalty.
arXiv.csabs/2305.08891(2023) 1
7 Pith papers cite this work. Polarity classification is still indexing.
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MeshReGen introduces a conditioned 3D geometry regenerator with VecSet that learns a regeneration prior via self-supervision and reports state-of-the-art results on controllable generation tasks.
SAMG uses spatially adaptive guidance scales derived from a geometric analysis of classifier-free guidance to resolve the detail-artifact dilemma in diffusion-based image and video generation.
NoiseShift learns a resolution-specific mapping from scheduler noise to conditioning noise via lightweight calibration to restore consistency and improve low-resolution generation quality in models like SD3 and Flux.
Stable Video Diffusion scales latent video diffusion models via text-to-image pretraining, video pretraining on curated data, and high-quality finetuning to produce competitive text-to-video and image-to-video results while enabling motion LoRA and multi-view 3D applications.
MVDream is a multi-view diffusion model that functions as a generalizable 3D prior, enabling more consistent text-to-3D generation and few-shot 3D concept learning from 2D examples.
SDXL improves upon prior Stable Diffusion versions through a larger UNet backbone, dual text encoders, novel conditioning, and a refinement model, producing higher-fidelity images competitive with black-box state-of-the-art generators.
citing papers explorer
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$Z^2$-Sampling: Zero-Cost Zigzag Trajectories for Semantic Alignment in Diffusion Models
Z²-Sampling implicitly realizes zero-cost zigzag trajectories for curvature-aware semantic alignment in diffusion models by reducing multi-step paths via operator dualities and temporal caching while synthesizing a directional derivative penalty.
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MeshReGen: A Unified 3D Geometry Regeneration Framework
MeshReGen introduces a conditioned 3D geometry regenerator with VecSet that learns a regeneration prior via self-supervision and reports state-of-the-art results on controllable generation tasks.
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Delta Score Matters! Spatial Adaptive Multi Guidance in Diffusion Models
SAMG uses spatially adaptive guidance scales derived from a geometric analysis of classifier-free guidance to resolve the detail-artifact dilemma in diffusion-based image and video generation.
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NoiseShift: Resolution-Aware Noise Recalibration for Better Low-Resolution Image Generation
NoiseShift learns a resolution-specific mapping from scheduler noise to conditioning noise via lightweight calibration to restore consistency and improve low-resolution generation quality in models like SD3 and Flux.
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Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets
Stable Video Diffusion scales latent video diffusion models via text-to-image pretraining, video pretraining on curated data, and high-quality finetuning to produce competitive text-to-video and image-to-video results while enabling motion LoRA and multi-view 3D applications.
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MVDream: Multi-view Diffusion for 3D Generation
MVDream is a multi-view diffusion model that functions as a generalizable 3D prior, enabling more consistent text-to-3D generation and few-shot 3D concept learning from 2D examples.
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SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis
SDXL improves upon prior Stable Diffusion versions through a larger UNet backbone, dual text encoders, novel conditioning, and a refinement model, producing higher-fidelity images competitive with black-box state-of-the-art generators.