Develops a bandit algorithm with graph feedback that learns weights for multiple fairness constraints adaptively over sequential interactions.
Analysis of Thompson Sampling for Graphical Bandits Without the Graphs
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
We study multi-armed bandit problems with graph feedback, in which the decision maker is allowed to observe the neighboring actions of the chosen action, in a setting where the graph may vary over time and is never fully revealed to the decision maker. We show that when the feedback graphs are undirected, the original Thompson Sampling achieves the optimal (within logarithmic factors) regret $\tilde{O}\left(\sqrt{\beta_0(G)T}\right)$ over time horizon $T$, where $\beta_0(G)$ is the average independence number of the latent graphs. To the best of our knowledge, this is the first result showing that the original Thompson Sampling is optimal for graphical bandits in the undirected setting. A slightly weaker regret bound of Thompson Sampling in the directed setting is also presented. To fill this gap, we propose a variant of Thompson Sampling, that attains the optimal regret in the directed setting within a logarithmic factor. Both algorithms can be implemented efficiently and do not require the knowledge of the feedback graphs at any time.
fields
cs.LG 1years
2025 1verdicts
UNVERDICTED 1representative citing papers
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Online Learning with Multiple Fairness Regularizers via Graph-Structured Feedback
Develops a bandit algorithm with graph feedback that learns weights for multiple fairness constraints adaptively over sequential interactions.