BrickAnything generates buildable brick structures from 3D point clouds via geometry-conditioned autoregressive prediction with structure-aware tree tokenization and post-training for stability.
AvatarPointillist: AutoRegressive 4D Gaussian Avatarization
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abstract
We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian Splatting. This sequential approach allows for precise, adaptive construction, dynamically adjusting point density and the total number of points based on the subject's complexity. During point generation, the AR model also jointly predicts per-point binding information, enabling realistic animation. After generation, a dedicated Gaussian decoder converts the points into complete, renderable Gaussian attributes. We demonstrate that conditioning the decoder on the latent features from the AR generator enables effective interaction between stages and markedly improves fidelity. Extensive experiments validate that AvatarPointillist produces high-quality, photorealistic, and controllable avatars. We believe this autoregressive formulation represents a new paradigm for avatar generation, and we will release our code inspire future research.
fields
cs.AI 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
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BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization
BrickAnything generates buildable brick structures from 3D point clouds via geometry-conditioned autoregressive prediction with structure-aware tree tokenization and post-training for stability.