SemDynReg constructs per-object ID maps from SAM and image features to regularize position, scale, and rotation of top-k Gaussians per object in dynamic 3DGS.
Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction
3 Pith papers cite this work. Polarity classification is still indexing.
fields
cs.CV 3years
2026 3representative citing papers
3D Skew Gaussian Splatting extends standard 3D Gaussian Splatting with skew primitives, enhanced opacity, depth-aware densification, and a re-derived CUDA pipeline for a free-camera visualization engine.
Ground4D reconstructs dynamic 4D scenes from monocular video by initializing dynamic Gaussians from VGGT geometry and refining them with multi-view depth consistency at observed and virtual viewpoints.
citing papers explorer
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SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting
SemDynReg constructs per-object ID maps from SAM and image features to regularize position, scale, and rotation of top-k Gaussians per object in dynamic 3DGS.
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3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine
3D Skew Gaussian Splatting extends standard 3D Gaussian Splatting with skew primitives, enhanced opacity, depth-aware densification, and a re-derived CUDA pipeline for a free-camera visualization engine.
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Ground4D: Consistency-Aware 4D Reconstruction from Monocular Video
Ground4D reconstructs dynamic 4D scenes from monocular video by initializing dynamic Gaussians from VGGT geometry and refining them with multi-view depth consistency at observed and virtual viewpoints.