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Ucm: Unifying camera control and memory with time-aware positional encoding warping for world models

3 Pith papers cite this work. Polarity classification is still indexing.

3 Pith papers citing it
abstract

World models based on video generation demonstrate remarkable potential for simulating interactive environments yet suffer from persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and enabling precise camera control from user-specified inputs. Existing methods based on explicit 3D reconstruction often compromise flexibility in unbounded scenarios and struggle to preserve fine-grained structures. Alternative methods rely directly on previously generated frames without establishing explicit spatial correspondence, thereby limiting controllability and consistency. To address these limitations, we present UCM, a novel framework for unified modeling of long-term memory and precise camera control via a time-aware positional encoding warping mechanism. To reduce computational overhead, we design an efficient dual-stream diffusion transformer for high-fidelity generation. Moreover, we introduce a scalable data curation strategy that utilizes point-cloud-based rendering to simulate scene revisiting, enabling training on over 500K monocular videos. Extensive experiments on real-world and synthetic benchmarks demonstrate that UCM significantly outperforms state-of-the-art methods on long-term scene consistency, while achieving precise camera controllability in high-fidelity video generation.

fields

cs.CV 3

years

2026 3

verdicts

UNVERDICTED 3

representative citing papers

Echo-Memory: A Controlled Study of Memory in Action World Models

cs.CV · 2026-06-08 · unverdicted · novelty 6.0

A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.

Geometry-Aware Implicit Memory for Video World Models

cs.CV · 2026-06-01 · unverdicted · novelty 6.0

GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.

citing papers explorer

Showing 3 of 3 citing papers.

  • Echo-Memory: A Controlled Study of Memory in Action World Models cs.CV · 2026-06-08 · unverdicted · none · ref 60 · internal anchor

    A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.

  • Geometry-Aware Implicit Memory for Video World Models cs.CV · 2026-06-01 · unverdicted · none · ref 62 · internal anchor

    GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.

  • SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer cs.CV · 2026-05-14 · unverdicted · none · ref 48 · internal anchor

    SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher throughput than prior open baselines.