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UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models

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arxiv 2602.22960 v2 pith:ZQAR5GPP submitted 2026-02-26 cs.CV

UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models

classification cs.CV
keywords cameraconsistencycontrolgenerationlong-termmethodsprecisecontrollability
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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World models based on video generation demonstrate remarkable potential for simulating interactive environments yet suffer from persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and enabling precise camera control from user-specified inputs. Existing methods based on explicit 3D reconstruction often compromise flexibility in unbounded scenarios and struggle to preserve fine-grained structures. Alternative methods rely directly on previously generated frames without establishing explicit spatial correspondence, thereby limiting controllability and consistency. To address these limitations, we present UCM, a novel framework for unified modeling of long-term memory and precise camera control via a time-aware positional encoding warping mechanism. To reduce computational overhead, we design an efficient dual-stream diffusion transformer for high-fidelity generation. Moreover, we introduce a scalable data curation strategy that utilizes point-cloud-based rendering to simulate scene revisiting, enabling training on over 500K monocular videos. Extensive experiments on real-world and synthetic benchmarks demonstrate that UCM significantly outperforms state-of-the-art methods on long-term scene consistency, while achieving precise camera controllability in high-fidelity video generation.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Echo-Memory: A Controlled Study of Memory in Action World Models

    cs.CV 2026-06 unverdicted novelty 6.0

    A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately meas...

  2. Geometry-Aware Implicit Memory for Video World Models

    cs.CV 2026-06 unverdicted novelty 6.0

    GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implic...

  3. Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction

    cs.CV 2026-07 conditional novelty 5.0

    A distilled video model jointly controls multi-scale upper-body motion latents and two discrete contact states to generate real-time human–object interaction at 25 FPS.

  4. SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer

    cs.CV 2026-05 unverdicted novelty 5.0

    SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher thro...