Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.
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A splatting-free path-traced inverse rendering framework for 3D Gaussian fields that supports optimization under the full rendering equation with ray-traced visibility and multi-bounce light transport via a path-space interaction model.
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Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction
Introduces Normalized Anisotropic Spherical Gabor function for efficient high-frequency view-dependent appearance modeling in radiance fields, claiming superior quality to low-order spherical harmonics with up to 5x better memory efficiency.