Introduces three linearizable GPU concurrent queues: an adapted wait-free queue using segments, a bounded lock-free queue with wave-batched paths, and a bounded wait-free queue using 64-bit CAS operations.
wcq: a fast wait-free queue with bounded memory usage,
2 Pith papers cite this work. Polarity classification is still indexing.
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2026 2verdicts
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Reformulates RkNN queries as graphics ray casting to leverage GPU ray-tracing cores, claiming better performance than prior methods in challenging spatial database scenarios.
citing papers explorer
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Scalable Concurrent Queues for GPU
Introduces three linearizable GPU concurrent queues: an adapted wait-free queue using segments, a bounded lock-free queue with wave-batched paths, and a bounded wait-free queue using 64-bit CAS operations.
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RT-RkNN: Reverse k Nearest Neighbor Queries as a Graphics Ray Casting Problem
Reformulates RkNN queries as graphics ray casting to leverage GPU ray-tracing cores, claiming better performance than prior methods in challenging spatial database scenarios.