DuplexSLA introduces a three-channel full-duplex architecture that synchronizes continuous user audio, discrete assistant audio, and rate-limited textual actions inside a single backbone for native turn-taking and in-conversation tool use.
Vita-audio: Fast interleaved cross-modal to- ken generation for efficient large speech-language model
7 Pith papers cite this work. Polarity classification is still indexing.
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2026 7verdicts
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VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.
LiveGesture introduces the first fully streamable zero-lookahead co-speech full-body gesture generation model using a causal vector-quantized tokenizer and hierarchical autoregressive transformers that matches offline SOTA on BEAT2.
PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.
A survey of Large Audio Language Models that establishes a taxonomy of trustworthiness vulnerabilities and proposes a Defense-in-Depth roadmap for audio intelligence.
citing papers explorer
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DuplexSLA: A Full-Duplex Spoken Language Model with Synchronized Speech, Language, and Action
DuplexSLA introduces a three-channel full-duplex architecture that synchronizes continuous user audio, discrete assistant audio, and rate-limited textual actions inside a single backbone for native turn-taking and in-conversation tool use.
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VITA-QinYu: Expressive Spoken Language Model for Role-Playing and Singing
VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
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Hijacking Large Audio-Language Models via Context-Agnostic and Imperceptible Auditory Prompt Injection
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
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Character Beyond Speech: Leveraging Role-Playing Evaluation in Audio Large Language Models via Reinforcement Learning
RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.
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LiveGesture Streamable Co-Speech Gesture Generation Model
LiveGesture introduces the first fully streamable zero-lookahead co-speech full-body gesture generation model using a causal vector-quantized tokenizer and hierarchical autoregressive transformers that matches offline SOTA on BEAT2.
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Preserving Speech-to-Text LLM Capabilities in Speech-to-Speech Generation
PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.
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A Survey of Large Audio Language Models: Generalization, Trustworthiness, and Outlook
A survey of Large Audio Language Models that establishes a taxonomy of trustworthiness vulnerabilities and proposes a Defense-in-Depth roadmap for audio intelligence.