Coherence-first rendering with 15 FPS anchors plus FSR4 upsampling to 30 FPS preserves scene geometry and identity longer than native 30 FPS generation across tested forest, sword, desert, and snow scenes, with LPIPS favoring the coherence branch.
Motion-aware Latent Diffusion Models for Video Frame Interpolation,
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.GR 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Fewer, Better Frames: A Compute-Normalized Proof of Concept for Coherence-First World-Model Rendering with Model-Guided FSR4 Frame Generation
Coherence-first rendering with 15 FPS anchors plus FSR4 upsampling to 30 FPS preserves scene geometry and identity longer than native 30 FPS generation across tested forest, sword, desert, and snow scenes, with LPIPS favoring the coherence branch.