Human-as-Humanoid converts ego-exo human videos into executable 60-DoF humanoid actions through embodiment alignment and retargeting, enabling zero-shot real-robot policy deployment without target-task teleoperation data.
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Dex- cap: Scalable and portable mocap data collection system for dexterous manipulation
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AutoDex automates the full perception-execution-labeling-reset loop for real-world dexterous grasping data collection, delivering 4.8x throughput over teleoperation and 76% success for retrieved grasps versus 34% from simulation-only data.
GLAM learns a shared latent action space grounded in consistent future observation prediction across heterogeneous data sources to train improved behavioral cloning policies for robot manipulation tasks.
A wearable interface with a shared dexterous hand module enables retargeting-free teleoperation and matched data collection, yielding policies with 88.75% average success across eight real-robot tasks that generalize and transfer across embodiments.
MonoDuo generates synthetic bimanual demonstrations from single-arm teleoperation plus human collaboration to train policies achieving up to 70% zero-shot success on five manipulation tasks, with 65-70% gains from 25-shot finetuning.
DexJoCo is a benchmark and toolkit with 11 functionally grounded tasks, 1.1K trajectories, and empirical benchmarks for task-oriented dexterous manipulation on MuJoCo.
HandITL enables seamless human intervention in VLA policies for bimanual dexterous manipulation, cutting jitter by 99.8% and improving refined policies by 19% over standard teleoperation.
FingerViP equips each finger with a miniature camera and trains a multi-view diffusion policy that achieves 80.8% success on real-world dexterous tasks previously limited by wrist-camera occlusion.
DEX-Mouse is a portable, calibration-free teleoperation interface under $150 with kinesthetic force feedback that supports mounting the robot hand on the operator's forearm for aligned data collection, achieving 86.67% task completion and lower perceived workload than separated setups.
ActiveGlasses learns robot manipulation from ego-centric human demos captured with active vision via smart glasses, achieving zero-shot transfer using object-centric point-cloud policies.
TeleGate achieves high-precision real-time whole-body teleoperation of humanoid robots by dynamically gating between expert policies and using a VAE motion prior to infer future intent from history, outperforming distillation baselines on dynamic motions with only 2.5 hours of mocap data.
Uni-Hand forecasts 2D/3D hand waypoints, head motion, and contact states in egocentric views using vision-language fusion and dual-branch diffusion, with new benchmarks for downstream robotics and action tasks.
A hybrid event-driven switching system pairs VLA models with lightweight dexterous policies on a compliant anthropomorphic hand to perform language-conditioned multi-finger tasks with cross-embodiment modularity.
DP3 uses compact 3D representations from sparse point clouds inside diffusion policies to learn generalizable visuomotor skills from few demonstrations, reporting 24% gains in simulation and 85% success on real robots.
CoDex combines VLMs, constrained optimization, and RL to autonomously discover grasp-move-actuate policies for functional manipulation of unseen objects with internal mechanisms.
DexAC-WM improves FID, FVD, and PCK in high-DoF action-conditioned video prediction via structured action modeling and semantic grounding on EgoDex and EgoVerse.
Play2Perfect uses task-agnostic RL play pretraining on diverse objects to build reusable manipulation priors, then fine-tunes for assembly, yielding 33x sample efficiency gains and 60% success on 0.5mm-clearance insertions in sim-to-real transfer.
ZeroDex grounds VLM outputs into 3D keypoints via multi-view triangulation and ray voting to enable zero-shot long-horizon dexterous manipulation with closed-loop replanning.
TopoRetarget uses a sparse interaction graph and distance-weighted Laplacian deformation optimization with kinematic and penetration constraints to retarget human demonstrations to dexterous hands while preserving task-relevant contacts.
Presents arm-worn AetheRock hardware for multi-modal data collection and ForceVT learning method to improve tactile inference robustness despite sensor variations.
DexPIE improves dexterous manipulation success rates by 37% over demo policies via real-world experience collection with adapted intervention, multi-stage DAgger, asynchronous relative-action inference, and optimality conditioning.
FlexiTac is a scalable piezoresistive tactile sensing system with flexible FPC-Velostat-FPC pads and a 100 Hz multi-channel readout board that mounts on rigid or soft grippers and supports visuo-tactile learning.
EaDex combines single-camera RGB-D capture, MANO retargeting, and dynamic demonstration annealing to achieve 55.3% relative improvement over baseline on nine cross-embodiment dexterous object-opening tasks across three hands.
GAM framework uses arc-length parameterization for temporal invariance and schema-affine factorization for geometric invariance to build a covariant action manifold integrated into VLA models for improved generalization from sparse data.
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