fTetWild robustly converts imperfect triangle soups into valid floating-point tetrahedral meshes, matching TetWild's output quality at about one seventh the runtime.
The full optimiza- tion (middle) improves the mesh to high quality, while using the criterion in [Schneider et al
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Fast Tetrahedral Meshing in the Wild
fTetWild robustly converts imperfect triangle soups into valid floating-point tetrahedral meshes, matching TetWild's output quality at about one seventh the runtime.